Commit History

Author SHA1 Message Date
  jmekaelthas e18ffccf8a Feature: added support for mask modifier. 11 years ago
  shadowislord b39772c401 Fix JDK6 compliance 11 years ago
  Julien Gouesse e448e46675 Merge pull request #174 from saloisio/master 11 years ago
  saloisio 6dace77a7a Animator is stopped only if it is currently animating. 11 years ago
  unknown 23a0800e1d Merge remote-tracking branch 'upstream/master' 11 years ago
  shadowislord 661053689d Fix glClear not working properly if the last rendered model disabled depth or color writing (fix issue #639 on google code) 11 years ago
  Normen Hansen 5d0ac012c9 SDK: 11 years ago
  Normen Hansen d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) 11 years ago
  Normen Hansen 7f44574d8a SDK: 11 years ago
  Normen Hansen 727102843e SDK: 11 years ago
  Normen Hansen d4a04b9808 SDK: 11 years ago
  Normen Hansen 5a222f1541 SDK: 11 years ago
  Normen Hansen 940fe70803 - fix dist task in jme3-examples to not run at config time 11 years ago
  unknown 0644c286ef Updated JOGL canvas classes to fix shutdown bug. Also added frame rate 11 years ago
  normen 24984048e6 Merge pull request #173 from GreenCubes/master 11 years ago
  Rena4ka 1b43cb6d4a Fix some FBX loader problems 11 years ago
  pspeed42 1f795a7485 Forgot some other water height specific things that need 11 years ago
  pspeed42 45591c99a1 Fixed a broken water height initialization issue that I 11 years ago
  shadowislord b1211e55a4 Implement spot light v. frustum culling by converting the spot light into an oriented-bounding box and then performing frustum v. OBB intersection. 11 years ago
  shadowislord e76559a847 Set the light filter's camera in RenderManager.setCamera() as it is more appropriate. 11 years ago
  shadowislord b51f015fb9 Add rudimentary cone v. frustum intersection test for light culling. 11 years ago
  shadowislord 9435d28431 Update .gitignore with two more nbproject/private folders 11 years ago
  shadowislord 13f2fbd244 Remove a weird line of code from TestHoveringTank 11 years ago
  shadowislord 1c0d798707 Add support for light culling or "filtering". 11 years ago
  shadowislord 75a67d0611 Particle.j3md now supports shadow casting (only for triangle-based particles) 11 years ago
  shadowislord c98da31999 Make pond shader look less shiny 11 years ago
  shadowislord 7cae92dc67 Fix rendering glitch in TestTransparentShadow (missing tangents for normal mapping) 11 years ago
  shadowislord bfc866774f Fix lighting crash when using environment mapping due to the addition of instancing 11 years ago
  pspeed42 aea5e4af31 Added a basic AppProfiler implementation and corresponding 11 years ago
  pspeed42 a517130528 Added hooks for detailed performance profiling. 11 years ago