Commit History

Author SHA1 Message Date
  rem..om e253546982 ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty. 13 years ago
  rem..om 5c9afd9d59 LightNode now properly works with SpotLight 13 years ago
  nor..67 23e949974a - change default error message of engine 13 years ago
  Kae..pl 1bad383be2 Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded. 13 years ago
  Kae..pl 6c2f7288b7 Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used. 13 years ago
  Kae..pl 49c47f8174 Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet). 13 years ago
  Kae..pl 4fb6ba58c7 Fix to colorband loading. Preventing a crash when less than 4 cursors are used. 13 years ago
  Kae..pl 0fd34d3535 Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur. 13 years ago
  PSp..om c6bc0bf79b Added a null listener check just to help track down 13 years ago
  nor..67 e154d0ebab - change fix for Android SDK 20 build file flaw 13 years ago
  nor..67 1c1afd5712 - add fix for Android SDK 20 build file flaw 13 years ago
  nor..67 a98fbb83b6 - change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx) 13 years ago
  nor..67 639449db4d - update lwjgl to 2.8.4 (applet and desktop) 13 years ago
  nor..67 96b60664a9 - add Filter support to AssetManager (thanks to @rectalogic) 13 years ago
  bre..ns cf103e191d axis-aligned terrain tool snapping support, thanks @shirkit 13 years ago
  bre..ns 2cf1455867 removed the leftovers of the terrain editor border tool 13 years ago
  bre..ns 0fe8394916 terrain tool changes and improvements, thanks @Shirkit 13 years ago
  dan..om 133bd21ab9 - Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance. 13 years ago
  nor..67 c842eefb90 - add serialization to DepthOfFieldFilter (thanks to @rectalogic) 13 years ago
  nor..67 abfc4d6c45 - add some javadoc to PhysicsRayTestResult 13 years ago
  nor..67 64cadc1284 - remove deprecated methods from RagDollControl 13 years ago
  nor..67 893c2b940b - fix typo in RagDollControl 13 years ago
  nor..67 5ab8b477ed - update bullet binaries from latest nightly 13 years ago
  bre..ns 05f5473505 cleaned up some terrain code and deprecated a few constructors 13 years ago
  nor..67 16b1afabec - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 13 years ago
  nor..67 e089be20f8 - remove bullet binary from build for now 13 years ago
  rem..om e0dac249a4 SDK : One can now add and edit user data of a custom data type. The custom type must be a Savable with get and set accessors for every attribute and propper read an write method. 13 years ago
  rem..om 206a6b74f3 UserData : setUserData(someKey,null) now properly removes the user data from the map. 13 years ago
  rem..om a04d5dde01 BufferUtils : Apply changes made by Empire Phenix to properly track direct memory. This feature is defaulted to off. 13 years ago
  rem..om fc3a4a4471 SDK : Added a way to change the ParticleInfluencer on an emitter in the SDK 13 years ago