rem..om
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e253546982
ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty.
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13 years ago |
rem..om
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5c9afd9d59
LightNode now properly works with SpotLight
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13 years ago |
nor..67
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23e949974a
- change default error message of engine
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13 years ago |
Kae..pl
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1bad383be2
Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded.
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13 years ago |
Kae..pl
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6c2f7288b7
Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used.
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13 years ago |
Kae..pl
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49c47f8174
Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet).
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13 years ago |
Kae..pl
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4fb6ba58c7
Fix to colorband loading. Preventing a crash when less than 4 cursors are used.
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13 years ago |
Kae..pl
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0fd34d3535
Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur.
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13 years ago |
PSp..om
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c6bc0bf79b
Added a null listener check just to help track down
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13 years ago |
nor..67
|
e154d0ebab
- change fix for Android SDK 20 build file flaw
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13 years ago |
nor..67
|
1c1afd5712
- add fix for Android SDK 20 build file flaw
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13 years ago |
nor..67
|
a98fbb83b6
- change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx)
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13 years ago |
nor..67
|
639449db4d
- update lwjgl to 2.8.4 (applet and desktop)
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13 years ago |
nor..67
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96b60664a9
- add Filter support to AssetManager (thanks to @rectalogic)
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13 years ago |
bre..ns
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cf103e191d
axis-aligned terrain tool snapping support, thanks @shirkit
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13 years ago |
bre..ns
|
2cf1455867
removed the leftovers of the terrain editor border tool
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13 years ago |
bre..ns
|
0fe8394916
terrain tool changes and improvements, thanks @Shirkit
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13 years ago |
dan..om
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133bd21ab9
- Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance.
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13 years ago |
nor..67
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c842eefb90
- add serialization to DepthOfFieldFilter (thanks to @rectalogic)
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13 years ago |
nor..67
|
abfc4d6c45
- add some javadoc to PhysicsRayTestResult
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13 years ago |
nor..67
|
64cadc1284
- remove deprecated methods from RagDollControl
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13 years ago |
nor..67
|
893c2b940b
- fix typo in RagDollControl
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13 years ago |
nor..67
|
5ab8b477ed
- update bullet binaries from latest nightly
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13 years ago |
bre..ns
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05f5473505
cleaned up some terrain code and deprecated a few constructors
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13 years ago |
nor..67
|
16b1afabec
- update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+
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13 years ago |
nor..67
|
e089be20f8
- remove bullet binary from build for now
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13 years ago |
rem..om
|
e0dac249a4
SDK : One can now add and edit user data of a custom data type. The custom type must be a Savable with get and set accessors for every attribute and propper read an write method.
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13 years ago |
rem..om
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206a6b74f3
UserData : setUserData(someKey,null) now properly removes the user data from the map.
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13 years ago |
rem..om
|
a04d5dde01
BufferUtils : Apply changes made by Empire Phenix to properly track direct memory. This feature is defaulted to off.
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13 years ago |
rem..om
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fc3a4a4471
SDK : Added a way to change the ParticleInfluencer on an emitter in the SDK
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13 years ago |