提交歷史

作者 SHA1 備註 提交日期
  rem..om e4e3e0906d Removed the displayDebug method from the Filter and made a postFilter method for a more general use that is called right after a filter has been rendered. 11 年之前
  rem..om ce6d0d0065 Used the dipose method of native object to delete framebuffers and textures when the Fpp is cleaned up 11 年之前
  rem..om 4c6371e63d Filters have now a displayDebug method called adfter the filter has been rendered 11 年之前
  jul..om e5f0c32fe3 Adds the support of the native cursor into the JOGL NEWT backend (not tested) 11 年之前
  jul..om 36235521b8 Switches to JOGL 2.1.4 (build 1198) 11 年之前
  nor..67 7c1a6b081d SDK: 11 年之前
  nor..67 5a89b07fc4 SDK: 11 年之前
  Kae..pl a7f0a5a99b Bugfix: animations are now loaded from frame 1 rather than 0 (just like in blender). 11 年之前
  nor..67 5851055a1a - fix check for osx hack in natives extraction 11 年之前
  nor..67 469fa68b5c - change natives extraction so it can find lwjgl natives from the default lwjgl distribution 11 年之前
  nor..67 6184e7ce1a - fix meshcollisionshape header file 11 年之前
  Kae..pl dd276faa31 Refactoring: removed dependency to org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE from BlenderKey.java 11 年之前
  rem..om 147ff8796d - Made the FilterPostProcessor cleanup delete framebuffers and textures form memory. 11 年之前
  rem..om 81b458cc4b BoundongSphere fixed a case when intersects was not releasing the tempvars. 11 年之前
  Kae..pl 1fcd9526b2 Refactoring: improved the usage and flow of blender context and blender input stream (will make the unit tests implementation easier). 11 年之前
  Kae..pl 6708cf0d7f Bugfix: properly importing object animations where not all axes are being animated by the ipo curves (provided by arpagaus - thanks a lot :) ). 11 年之前
  PSp..om 4e98d0e13d Added a method to clear collision data. This is often 11 年之前
  Kae..pl e7aeb9a222 Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. (forgot to make the method static). 11 年之前
  Kae..pl c0f46d97c5 Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. 11 年之前
  PSp..om 797caf6936 Provide access to an in-order list of all class 11 年之前
  PSp..om 90913bf8c3 Catch another case where shutdown state can cause a 11 年之前
  Kae..pl a499e972ab Bugfix: fixed an issue that was recently introduced with not negating Y-rotation values when Y axis was up. 11 年之前
  PSp..om 767231a4a8 Fixed an NPE in the FlyCamAppState that occurred 11 年之前
  Kae..pl cf830b4c7c Bugfix: fixing errors that appeared during mirror modifier loading (there is still mirror rotation being not supported, but hope to fix that soon). 11 年之前
  rem..om f8c317f593 BloomFilter, applied James patch to make sure the filter is properly re initialized when de downsampling factor is changed. 11 年之前
  Kae..pl b77f5a422c Bugfix: fixed a bug that caused objects with negative scale to have improper transformations. 11 年之前
  Kae..pl 68debc95eb Bugfix: displaying the bone name in BoneContext toString() method even if the bone is not yet created. 11 年之前
  Kae..pl 25e20509c6 Bugfix: bone context returns the length of the bone without taking model scale into account; that caused troubles during constraint's computations but should be used for bone debugger length (an appropriate notice is in the method's javadoc). 11 年之前
  Kae..pl b5357e96ec Bugfix: taking scale into account when loading constraint's world matrix. 11 年之前
  PSp..om faf04cbb1f Keep better track of the independent alpha test related 11 年之前