Историја ревизија

Аутор SHA1 Порука Датум
  iwg..ic e952620640 SDK: Update location of Android OpenAL Soft jar file пре 12 година
  sha..RD 725fb33983 * Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning пре 12 година
  sha..RD 04196e40ea * When deleting native object, avoid using toString() for logging пре 12 година
  sha..RD 7ecc8790a4 * Added overview / explanation on what Material.render() does пре 12 година
  rem..om e2614b51c7 fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered пре 12 година
  iwg..om 4d1e3dc9b5 SDK: Add Android OpenAL Soft to project libraries пре 12 година
  iwg..om 7885dc516e SDK: Modified description to force update of project template with newer Test classes пре 12 година
  iwg..om 049514df4e SDK: Add SingleTask Launch Mode to AndroidManifest for new projects to avoid starting a new instance of the app when users hit the Home button and then resume the app. пре 12 година
  iwg..om 4395c45092 SDK: Copy OpenAL Soft to correct library directory пре 12 година
  iwg..om ce583be446 SDK: Bump version number of mobile-impl.xml to force updates пре 12 година
  iwg..om bbf88a3090 SDK: Automatically unzip OpenAL Soft libraries in mobile/libs if included in the classpath пре 12 година
  iwg..om 65709a17b6 SDK: Organize imports in MainActivity пре 12 година
  jul..om b03d6abc33 Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 пре 12 година
  jul..om bcb7922b9d Removes a typo from NewtKeyInput пре 12 година
  iwg..om 509cc7ba70 Android OpenAL Soft: Clean up some logging пре 12 година
  sha..RD efa80e0e2d * Fix syntax error пре 12 година
  sha..RD d6fbd97482 * Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers. пре 12 година
  sha..RD bf2a663022 * Remove deprecated fields from shader class пре 12 година
  iwg..om 66ed9ff986 Add OpenAL Soft пре 12 година
  iwg..om e727928731 Android: Refactor AndroidAudioRenderer into an interface with 2 implementations (current MediaPlayer/SoundPool and new OpenAL Soft). Added AppSetting that allows AndroidHarness to switch the audio renderer (default is still MediaPlayer/SoundPool). пре 12 година
  iwg..om 96f7b179b5 Android: Copy OpenAL Soft library to dist/opt directory when building the engine. Updated OpenAL Soft jar file. пре 12 година
  iwg..om 58684996f9 Android: Added methods for OpenAL Soft Audio Renderer to pause and resume audio when app is placed in the background пре 12 година
  Kae..pl 7610bfb7aa Bugfix: fixes to strip box indices and normals computation. пре 12 година
  Kae..pl 217a1a6273 Refactoring: removing AnimData class use in blender importer to make it independent on the OGRE plugin (this way the usage of the importer will not require the presence of Ogre plugin in the classpath). пре 12 година
  iwg..om c1402b30e9 SDK: Add build support for Android implementation of OpenAL Soft пре 12 година
  iwg..om 785d50f516 Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft пре 12 година
  iwg..om 893bd93c60 Android: Initial OpenAL Soft binary libraries for testing пре 12 година
  iwg..om 0ff86728d8 Android: Moved some code from onPause/onResume to loseFocus/gainFocus to address issues/patches 593, 566, 564. Users can now override loseFocus/gainFocus in MainActivity if they do not want to pause/resume the app based on Android's lifecycle methods onPause/onResume. пре 12 година
  iwg..om b5f4541eec Android: First commit of a new Audio system for Android that uses OpenAL Soft with the OpenSL backend. Requres Android 2.3 or higher. Source files for OpenAL Soft won't be included (similar to Native Bullet). The current Android audio renderer is still enabled. пре 12 година
  phr00t efd7a8e7e8 Native bullet will no longer ignore changes to the broadphase type пре 12 година