iwg..ic
|
e952620640
SDK: Update location of Android OpenAL Soft jar file
|
пре 12 година |
sha..RD
|
725fb33983
* Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning
|
пре 12 година |
sha..RD
|
04196e40ea
* When deleting native object, avoid using toString() for logging
|
пре 12 година |
sha..RD
|
7ecc8790a4
* Added overview / explanation on what Material.render() does
|
пре 12 година |
rem..om
|
e2614b51c7
fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered
|
пре 12 година |
iwg..om
|
4d1e3dc9b5
SDK: Add Android OpenAL Soft to project libraries
|
пре 12 година |
iwg..om
|
7885dc516e
SDK: Modified description to force update of project template with newer Test classes
|
пре 12 година |
iwg..om
|
049514df4e
SDK: Add SingleTask Launch Mode to AndroidManifest for new projects to avoid starting a new instance of the app when users hit the Home button and then resume the app.
|
пре 12 година |
iwg..om
|
4395c45092
SDK: Copy OpenAL Soft to correct library directory
|
пре 12 година |
iwg..om
|
ce583be446
SDK: Bump version number of mobile-impl.xml to force updates
|
пре 12 година |
iwg..om
|
bbf88a3090
SDK: Automatically unzip OpenAL Soft libraries in mobile/libs if included in the classpath
|
пре 12 година |
iwg..om
|
65709a17b6
SDK: Organize imports in MainActivity
|
пре 12 година |
jul..om
|
b03d6abc33
Switches to GlueGen build 669, JOAL build 435 and JOGL build 989
|
пре 12 година |
jul..om
|
bcb7922b9d
Removes a typo from NewtKeyInput
|
пре 12 година |
iwg..om
|
509cc7ba70
Android OpenAL Soft: Clean up some logging
|
пре 12 година |
sha..RD
|
efa80e0e2d
* Fix syntax error
|
пре 12 година |
sha..RD
|
d6fbd97482
* Add NativeObject.dispose() which deletes the object from GL driver, and if UNSAFE=true, also native buffers.
|
пре 12 година |
sha..RD
|
bf2a663022
* Remove deprecated fields from shader class
|
пре 12 година |
iwg..om
|
66ed9ff986
Add OpenAL Soft
|
пре 12 година |
iwg..om
|
e727928731
Android: Refactor AndroidAudioRenderer into an interface with 2 implementations (current MediaPlayer/SoundPool and new OpenAL Soft). Added AppSetting that allows AndroidHarness to switch the audio renderer (default is still MediaPlayer/SoundPool).
|
пре 12 година |
iwg..om
|
96f7b179b5
Android: Copy OpenAL Soft library to dist/opt directory when building the engine. Updated OpenAL Soft jar file.
|
пре 12 година |
iwg..om
|
58684996f9
Android: Added methods for OpenAL Soft Audio Renderer to pause and resume audio when app is placed in the background
|
пре 12 година |
Kae..pl
|
7610bfb7aa
Bugfix: fixes to strip box indices and normals computation.
|
пре 12 година |
Kae..pl
|
217a1a6273
Refactoring: removing AnimData class use in blender importer to make it independent on the OGRE plugin (this way the usage of the importer will not require the presence of Ogre plugin in the classpath).
|
пре 12 година |
iwg..om
|
c1402b30e9
SDK: Add build support for Android implementation of OpenAL Soft
|
пре 12 година |
iwg..om
|
785d50f516
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
|
пре 12 година |
iwg..om
|
893bd93c60
Android: Initial OpenAL Soft binary libraries for testing
|
пре 12 година |
iwg..om
|
0ff86728d8
Android: Moved some code from onPause/onResume to loseFocus/gainFocus to address issues/patches 593, 566, 564. Users can now override loseFocus/gainFocus in MainActivity if they do not want to pause/resume the app based on Android's lifecycle methods onPause/onResume.
|
пре 12 година |
iwg..om
|
b5f4541eec
Android: First commit of a new Audio system for Android that uses OpenAL Soft with the OpenSL backend. Requres Android 2.3 or higher. Source files for OpenAL Soft won't be included (similar to Native Bullet). The current Android audio renderer is still enabled.
|
пре 12 година |
phr00t
|
efd7a8e7e8
Native bullet will no longer ignore changes to the broadphase type
|
пре 12 година |