Commit History

Author SHA1 Message Date
  Kirill Vainer ec0fcd24d2 support point light shadows 8 years ago
  Kirill Vainer 47b34c6de5 optimize clearing shadow maps 8 years ago
  Kirill Vainer 1e861fd2fa Merge branch 'in-pass-shadows' of github.com:jMonkeyEngine/jmonkeyengine into in-pass-shadows 8 years ago
  Kirill Vainer b52d0e3743 fix wrong counts 8 years ago
  Kirill Vainer 3889cb47b7 calculate lighting in world space 8 years ago
  Kirill Vainer 2c385914c6 optimize pssm split calculation 8 years ago
  Kirill Vainer 0a4a439745 optimize pssm split calculation 8 years ago
  Kirill Vainer a3145885d9 Support dynamic number of shadow maps 8 years ago
  Kirill Vainer 5aa2c722fe Fix syntax error 8 years ago
  Kirill Vainer 77e552f551 Implement static pass in the lighting material 8 years ago
  Kirill Vainer 9c4fcac876 Add PreShadowArrayRenderer 8 years ago
  Kirill Vainer d159e1746c Combine forced render state with the one in the technique 8 years ago
  Kirill Vainer 8a747276d7 Make sure apply = false for all forced render states 8 years ago
  Kirill Vainer ce28e35393 Fix additional render state missing apply = false 8 years ago
  Kirill Vainer 42051b045b StaticPass supports setting shadow map index on light 8 years ago
  Kirill Vainer cfcec44b9a Add ShadowMap interface 8 years ago
  Kirill Vainer 55e9fd067a Remove scale from updateFrustumPoints since its always 1.0 8 years ago
  Kirill Vainer f5ad0274b3 Make tech logic impls responsible for light filtering 8 years ago
  Kirill Vainer 2ce2995956 Don't reset lights that were never checked in light filter 8 years ago
  Kirill Vainer 4d60b2df70 Merge remote-tracking branch 'origin/opengles2-fixes' into in-pass-shadows 8 years ago
  Kirill Vainer 16e472678a Support shadow maps in GLES 8 years ago
  Kirill Vainer bc50b09bf4 Don't upload NULL texture slices 8 years ago
  Kirill Vainer 134c3651c8 Merge remote-tracking branch 'origin/master' into opengles2-fixes 8 years ago
  Kirill Vainer 9472c6dc81 Try to fix Travis-CI buffer overflow on JDK7 (#721) 8 years ago
  Kirill Vainer 7441865307 Print the object with the problem in NativeObjectManager 8 years ago
  Kirill Vainer 88aaa079e3 Use the same depth format in all places in FPP 8 years ago
  Kirill Vainer b0316e419c Avoid RGB111110F in filters unless its actually supported 8 years ago
  Kirill Vainer af3a0c70ce Move glFramebufferTextureLayer to GLFbo 8 years ago
  Kirill Vainer 7a22f8c940 Support ABGR8 using swizzle extension 8 years ago
  Kirill Vainer 23700d5140 Don't use unsupported TEXTURE_{BASE,MAX}_LEVEL in GLES 8 years ago