Nehon
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ec8e7d6713
The LightProbe is now treated apart from other lights in the rendering pass as the Ambient light is and is always rendered on the first pass if there are several passes.
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9 years ago |
Nehon
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6c2396f023
Used the proper Lod finction in the reflect debug material
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9 years ago |
Nehon
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f010f1be59
Fixed an outstanding issue with PBR lighting that was screwing reflection with normal maps.
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9 years ago |
Nehon
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31d271d972
Changed the way indirect lighting is toggled on or of, there was silly problems with previous commit.
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9 years ago |
Nehon
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e438ad0928
LightProbe maps can now be re rendered in the engine and in the SDK
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9 years ago |
Nehon
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20ec2f0797
Merge branch 'master' into PBRisComing
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9 years ago |
Nehon
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822d327236
Image now properly save it's colorSpace when saved
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9 years ago |
Nehon
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d92171b153
Fixed LightProbe Saving and Loading
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9 years ago |
Nehon
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667afa9ef3
SDK : the probe radius is now a dashed lines cirle
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9 years ago |
Nehon
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aa067ef60d
Merge branch 'master' into PBRisComing
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9 years ago |
Nehon
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ad4634ce04
.hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space.
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9 years ago |
Nehon
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7734492c66
Some cleanup
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9 years ago |
Nehon
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0929bb2845
Added a way to change the lightProbe radius in the property panel
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9 years ago |
Nehon
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49c6705bcc
Better LightProbe radius shape
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9 years ago |
Nehon
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866bf8d694
Added a light gizmo for light probe. Refactored the way light markers were done
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9 years ago |
Paul Speed
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d57147e392
A small optimization. The BitmapTextPage does not
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9 years ago |
Paul Speed
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cde35a005a
Just fixing an indent.
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9 years ago |
Paul Speed
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31cab674b3
Removing the dodgy 'optimization' that broke some people and caused other 'makeup' changes to better support the dodginess.
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9 years ago |
Paul Speed
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3a4624a5fe
Added a bunch of javadoc and changed the names of one of the
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9 years ago |
Paul Speed
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95aa2d72d0
Added a basic RMI service that uses the RPC service.
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9 years ago |
Paul Speed
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95603c46c4
Added a better check. The old one had the side-effect
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9 years ago |
Nehon
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ab981b76fc
Added a define to toggle indirect lighting on or off, depending if there is a light probe in the light list or not.
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9 years ago |
Nehon
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39fe8326ba
Added a progress handle for the environment map generation.
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9 years ago |
Paul Speed
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dfe4b083f0
Added a check to try and detect the case where a server and
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9 years ago |
Paul Speed
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4b2f361026
Modified to skip registering the message classes if they are
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9 years ago |
Paul Speed
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2c337123a9
Added a test/example of running a client and a server in the
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9 years ago |
Paul Speed
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e832ad5c94
Added an isRunning() method so that other classes can
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9 years ago |
Paul Speed
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17df399f68
Commented out the message class serialization and left
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9 years ago |
Paul Speed
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cea36ffc47
Added some more client-side error and connection handling
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9 years ago |
Paul Speed
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38fe771ed8
Modified the client state messages to include the chat
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9 years ago |