コミット履歴

作者 SHA1 メッセージ 日付
  nor..om f35c90238f disable bullet native building as the servers mingw install is broken again 13 年 前
  bre..om c6fe6a2064 Changed ImageBasedHeightMap to use ImageRaster.create() instead of JmeSystem 13 年 前
  bre..om c909219a4e Added TerrainTestAndroid and a smaller heightmap image for it 13 年 前
  bre..om 636e309098 changed ImageBasedHeightMap to use JmeSystem to get ImageRaster 13 年 前
  bre..om d81b46c2fb adding imageRaster to ImageBasedHeightMap 13 年 前
  iwg..ic feff63fda2 Add support for JmeSystem.StorageFolderType in saveGame and loadGame 13 年 前
  Zer..om ecb8b0508d (Hopefully) Fixed a shader problem on macs where it was trying to multiply an int with a float... 13 年 前
  iwg..ic dd46be3688 Add support for multiple folder storage types for getStorageFolder 13 年 前
  jul..om 2a3e28bb9d Removes a useless check from JoglRenderer 13 年 前
  rem..om 22a18c5ba4 Fixed issue int RnederManager.proeloadScene that was causing failure when attempting to load CPU usage buffers to the GPU 13 年 前
  rem..om 6a455731c7 Cinematic, made sure an event is properly initialized when added during playback 13 年 前
  jul..om e4b80ebb0d Fixes a bug in JoglNewtDisplay: the native counterpart of the Screen instance must have been created before retrieving or modifying the screen mode according to Sven Göthel 13 年 前
  jul..om 97cb4145e5 Fixes a bug in JoglNewtDisplay: the canvas must be visible before retrieving or modifying the screen mode 13 年 前
  jul..om 92b7170c3d Updates JogAmp (GlueGen build 613, JOAL build 379, JOGL build 865) 13 年 前
  Zer..om fbf305a386 Changed the settings dialog to "alwaysOnTop" so it doesn't get lost if you click elsewhere. (It doesn't appear in the task bar etc due to being a dialog not a frame). 13 年 前
  iwg..ic 200df1c84b androidInput.loadSettings was never called, so setting mouseEventsEnabled = false; in MainActivity had no effect. 13 年 前
  dan..om c798db10b2 - Reverted Nehon's termporary depth fix. We don't need jME to do the extra work if it's not needed. 13 年 前
  nor..67 d3438942a0 - change funny exception in ConeCollisionShape to an existing one 13 年 前
  nor..67 1a4b918451 - fix ConeCollisionShape 13 年 前
  Sha..om 85059fd8a0 * Fix height = radius bug in ConeCollisionShape 13 年 前
  dan..om eea91e0b20 - Fix to sphericalToCartesian and related methods that checks if store is null. If it is, store is created internally. 13 年 前
  rem..om 064908c69f LightScattering : smoother "vanishing" while lookking away from the light 13 年 前
  rem..om b88350a069 All shadow renderers/filters are now properly savables 13 年 前
  Zer..om dd2b82c881 Fixed build problem due to changed constructor format. 13 年 前
  Sha..rd 5a3a1838f6 * Allow removal/addition of NiftyJmeDisplay from ViewPort 13 年 前
  rem..om 6bd3ff2f29 BufferUtils now use java 5 compliant code to find if a Buffer is direct 13 年 前
  jul..om 3bde7326de Fixes a spelling mistake in the creation of the offscreen buffer 13 年 前
  rem..om 84e4f0f8ad Ten thousand monkeys !! 13 年 前
  Zer..om 219af0f9f4 Updated AppState Javadoc. 13 年 前
  Kae..pl 5e2c814086 Issue 540: NullPointerException when loading blender model 13 年 前