MeFisto94
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f68d88937f
GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available.
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5 anni fa |
MeFisto94
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728a07a25f
Fixing PBR on <= GLSL 130:
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5 anni fa |
MeFisto94
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4c2c3fa375
GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException
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5 anni fa |
MeFisto94
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00281b21a1
GLDebug: Throw an unchecked exception instead of returning null to enforce a crash when glGetError is not present.
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5 anni fa |
MeFisto94
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b00c245e8e
GLDebug: Use a method handle instead of a string comparison to increase the performance
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5 anni fa |
Stephen Gold
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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6 anni fa |
MeFisto94
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9dfbcde88c
Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110
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5 anni fa |
Riccardo Balbo
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391e0dc6d0
Update checkout action to v2
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5 anni fa |
Toni Helenius
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1e7e12ee69
Fix for resizing the window (issue 1191) (#1308)
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5 anni fa |
Stephen Gold
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f0e09b2a9e
main.yml: add Gradle-wrapper validation to several jobs
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5 anni fa |
Toni Helenius
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1198908555
Lwjgl3 restart input handle (#1268)
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5 anni fa |
Stephen Gold
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fecd018fae
BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299)
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5 anni fa |
Stephen Gold
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b102eabb56
Fixes issue #1286
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6 anni fa |
Riccardo Balbo
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836455826b
Fix openal-soft dead link
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6 anni fa |
Riccardo Balbo
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3c93e50d99
Update link for stb_image.h
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6 anni fa |
Ali-RS
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78779ffe0a
Removed extra PostShadow Technique from PBRLighting.j3md (#1273)
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6 anni fa |
Toni Helenius
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9002d088e7
Issue 801 (#1269)
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6 anni fa |
Ryan McDonough
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753c3cc173
PreShadow & PostShadow Support for PBRLighting.j3md (#1265)
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6 anni fa |
MeFisto94
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55a36abe9d
Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)
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6 anni fa |
MeFisto94
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17fbedd5fe
Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.
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6 anni fa |
Riccardo Balbo
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2e30b24438
Fix #1236 non-lvalue cannot be out parameter
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6 anni fa |
Stephen Gold
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bd1b6d284c
com.jme3.scene.shape.Line: protect the no-argument constructor (#1234)
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6 anni fa |
Stephen Gold
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8a04afd7a1
AnimControl: correct javadoc for the no-arg constructor (#1233)
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6 anni fa |
Stephen Gold
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f9d2e03362
Mesh: avoid NPE in getMorphTargets() when there are no targets (#1231)
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6 anni fa |
Paul Speed
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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6 anni fa |
Riccardo Balbo
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a2169999e5
Remove "v" from version tag to maintain consistency with old releases
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6 anni fa |
Stephen Gold
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98f6d326e1
re-publicize InstancedGeometry no-arg constructor, correct erroneous javadoc (#1230)
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6 anni fa |
Github Actions
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584bb79392
[skip ci] update natives snapshot
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6 anni fa |
Stephen Gold
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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6 anni fa |
Stephen Gold
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9d2d393fc3
protect 47 no-arg constructors in the jme3-core library (#1228)
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6 anni fa |