提交历史

作者 SHA1 备注 提交日期
  Kae..pl fa426feb08 Wrapping cameras into CameraNode. 13 年之前
  Kae..pl be5428736d Wrapping Light into LightNodes (this allows to add constraints and properties to lights). 13 年之前
  rem..om e253546982 ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty. 13 年之前
  rem..om 5c9afd9d59 LightNode now properly works with SpotLight 13 年之前
  nor..67 23e949974a - change default error message of engine 13 年之前
  Kae..pl 1bad383be2 Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded. 13 年之前
  Kae..pl 6c2f7288b7 Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used. 13 年之前
  Kae..pl 49c47f8174 Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet). 13 年之前
  Kae..pl 4fb6ba58c7 Fix to colorband loading. Preventing a crash when less than 4 cursors are used. 13 年之前
  Kae..pl 0fd34d3535 Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur. 13 年之前
  PSp..om c6bc0bf79b Added a null listener check just to help track down 13 年之前
  nor..67 e154d0ebab - change fix for Android SDK 20 build file flaw 13 年之前
  nor..67 1c1afd5712 - add fix for Android SDK 20 build file flaw 13 年之前
  nor..67 a98fbb83b6 - change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx) 13 年之前
  nor..67 639449db4d - update lwjgl to 2.8.4 (applet and desktop) 13 年之前
  nor..67 96b60664a9 - add Filter support to AssetManager (thanks to @rectalogic) 13 年之前
  bre..ns cf103e191d axis-aligned terrain tool snapping support, thanks @shirkit 13 年之前
  bre..ns 2cf1455867 removed the leftovers of the terrain editor border tool 13 年之前
  bre..ns 0fe8394916 terrain tool changes and improvements, thanks @Shirkit 13 年之前
  dan..om 133bd21ab9 - Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance. 13 年之前
  nor..67 c842eefb90 - add serialization to DepthOfFieldFilter (thanks to @rectalogic) 13 年之前
  nor..67 abfc4d6c45 - add some javadoc to PhysicsRayTestResult 13 年之前
  nor..67 64cadc1284 - remove deprecated methods from RagDollControl 13 年之前
  nor..67 893c2b940b - fix typo in RagDollControl 13 年之前
  nor..67 5ab8b477ed - update bullet binaries from latest nightly 13 年之前
  bre..ns 05f5473505 cleaned up some terrain code and deprecated a few constructors 13 年之前
  nor..67 16b1afabec - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 13 年之前
  nor..67 e089be20f8 - remove bullet binary from build for now 13 年之前
  rem..om e0dac249a4 SDK : One can now add and edit user data of a custom data type. The custom type must be a Savable with get and set accessors for every attribute and propper read an write method. 13 年之前
  rem..om 206a6b74f3 UserData : setUserData(someKey,null) now properly removes the user data from the map. 13 年之前