Kae..pl
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fa426feb08
Wrapping cameras into CameraNode.
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13 年之前 |
Kae..pl
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be5428736d
Wrapping Light into LightNodes (this allows to add constraints and properties to lights).
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13 年之前 |
rem..om
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e253546982
ChaseCamera : added a hideCursorOnRotate flag to the chaseCam to prevent interfering with nifty.
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13 年之前 |
rem..om
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5c9afd9d59
LightNode now properly works with SpotLight
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13 年之前 |
nor..67
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23e949974a
- change default error message of engine
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13 年之前 |
Kae..pl
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1bad383be2
Added and entry to the blender key that allows to disable loading of generated textures. The value is set to false by default because generated textures need extra care when being loaded.
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13 年之前 |
Kae..pl
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6c2f7288b7
Material assignation fix when blender does not fully assigns the materials. Proper warning is generated and default material is used.
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13 年之前 |
Kae..pl
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49c47f8174
Fixing a bug that caused the loader to crash when the mesh (traditional one and not BMesh) had no faces and only edges or points instead (without support for loading edges and points yet).
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13 年之前 |
Kae..pl
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4fb6ba58c7
Fix to colorband loading. Preventing a crash when less than 4 cursors are used.
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13 年之前 |
Kae..pl
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0fd34d3535
Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur.
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13 年之前 |
PSp..om
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c6bc0bf79b
Added a null listener check just to help track down
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13 年之前 |
nor..67
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e154d0ebab
- change fix for Android SDK 20 build file flaw
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13 年之前 |
nor..67
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1c1afd5712
- add fix for Android SDK 20 build file flaw
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13 年之前 |
nor..67
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a98fbb83b6
- change natives extraction to support audio FX on osx (for extracting openal.dylib for soft fx)
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13 年之前 |
nor..67
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639449db4d
- update lwjgl to 2.8.4 (applet and desktop)
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13 年之前 |
nor..67
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96b60664a9
- add Filter support to AssetManager (thanks to @rectalogic)
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13 年之前 |
bre..ns
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cf103e191d
axis-aligned terrain tool snapping support, thanks @shirkit
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13 年之前 |
bre..ns
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2cf1455867
removed the leftovers of the terrain editor border tool
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13 年之前 |
bre..ns
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0fe8394916
terrain tool changes and improvements, thanks @Shirkit
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13 年之前 |
dan..om
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133bd21ab9
- Fixed bug where if you set minDistance that is higher than the current distance, the camera view would still remain at the old distance.
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13 年之前 |
nor..67
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c842eefb90
- add serialization to DepthOfFieldFilter (thanks to @rectalogic)
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13 年之前 |
nor..67
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abfc4d6c45
- add some javadoc to PhysicsRayTestResult
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13 年之前 |
nor..67
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64cadc1284
- remove deprecated methods from RagDollControl
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13 年之前 |
nor..67
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893c2b940b
- fix typo in RagDollControl
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13 年之前 |
nor..67
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5ab8b477ed
- update bullet binaries from latest nightly
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13 年之前 |
bre..ns
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05f5473505
cleaned up some terrain code and deprecated a few constructors
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13 年之前 |
nor..67
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16b1afabec
- update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+
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13 年之前 |
nor..67
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e089be20f8
- remove bullet binary from build for now
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13 年之前 |
rem..om
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e0dac249a4
SDK : One can now add and edit user data of a custom data type. The custom type must be a Savable with get and set accessors for every attribute and propper read an write method.
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13 年之前 |
rem..om
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206a6b74f3
UserData : setUserData(someKey,null) now properly removes the user data from the map.
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13 年之前 |