Commit History

Autor SHA1 Mensaxe Data
  PSp..om fbb0bcff37 Added an accessor for accessing the current GeometryComparator %!s(int64=13) %!d(string=hai) anos
  PSp..om 8ce28cbc04 Added an accessor for getting the list's comparator. %!s(int64=13) %!d(string=hai) anos
  PSp..om 6ec55f097f Removing the accidental method addition (simulateEvent) %!s(int64=13) %!d(string=hai) anos
  rem..om 157fb96141 DirectionalLight shadows now work properly when the view cam is in parallel projection %!s(int64=13) %!d(string=hai) anos
  rem..om 2a4a4ac0ef Fixed an issue with FadeFiltter %!s(int64=13) %!d(string=hai) anos
  bre..om fdf238cc08 moved player location in HelloTerrainCollision. Set a backwards compatibility scale for ImageBasedHeightmap %!s(int64=13) %!d(string=hai) anos
  nor..om f35c90238f disable bullet native building as the servers mingw install is broken again %!s(int64=13) %!d(string=hai) anos
  bre..om c6fe6a2064 Changed ImageBasedHeightMap to use ImageRaster.create() instead of JmeSystem %!s(int64=13) %!d(string=hai) anos
  bre..om c909219a4e Added TerrainTestAndroid and a smaller heightmap image for it %!s(int64=13) %!d(string=hai) anos
  bre..om 636e309098 changed ImageBasedHeightMap to use JmeSystem to get ImageRaster %!s(int64=13) %!d(string=hai) anos
  bre..om d81b46c2fb adding imageRaster to ImageBasedHeightMap %!s(int64=13) %!d(string=hai) anos
  iwg..ic feff63fda2 Add support for JmeSystem.StorageFolderType in saveGame and loadGame %!s(int64=13) %!d(string=hai) anos
  Zer..om ecb8b0508d (Hopefully) Fixed a shader problem on macs where it was trying to multiply an int with a float... %!s(int64=13) %!d(string=hai) anos
  iwg..ic dd46be3688 Add support for multiple folder storage types for getStorageFolder %!s(int64=13) %!d(string=hai) anos
  jul..om 2a3e28bb9d Removes a useless check from JoglRenderer %!s(int64=13) %!d(string=hai) anos
  rem..om 22a18c5ba4 Fixed issue int RnederManager.proeloadScene that was causing failure when attempting to load CPU usage buffers to the GPU %!s(int64=13) %!d(string=hai) anos
  rem..om 6a455731c7 Cinematic, made sure an event is properly initialized when added during playback %!s(int64=13) %!d(string=hai) anos
  jul..om e4b80ebb0d Fixes a bug in JoglNewtDisplay: the native counterpart of the Screen instance must have been created before retrieving or modifying the screen mode according to Sven Göthel %!s(int64=13) %!d(string=hai) anos
  jul..om 97cb4145e5 Fixes a bug in JoglNewtDisplay: the canvas must be visible before retrieving or modifying the screen mode %!s(int64=13) %!d(string=hai) anos
  jul..om 92b7170c3d Updates JogAmp (GlueGen build 613, JOAL build 379, JOGL build 865) %!s(int64=13) %!d(string=hai) anos
  Zer..om fbf305a386 Changed the settings dialog to "alwaysOnTop" so it doesn't get lost if you click elsewhere. (It doesn't appear in the task bar etc due to being a dialog not a frame). %!s(int64=13) %!d(string=hai) anos
  iwg..ic 200df1c84b androidInput.loadSettings was never called, so setting mouseEventsEnabled = false; in MainActivity had no effect. %!s(int64=13) %!d(string=hai) anos
  dan..om c798db10b2 - Reverted Nehon's termporary depth fix. We don't need jME to do the extra work if it's not needed. %!s(int64=13) %!d(string=hai) anos
  nor..67 d3438942a0 - change funny exception in ConeCollisionShape to an existing one %!s(int64=13) %!d(string=hai) anos
  nor..67 1a4b918451 - fix ConeCollisionShape %!s(int64=13) %!d(string=hai) anos
  Sha..om 85059fd8a0 * Fix height = radius bug in ConeCollisionShape %!s(int64=13) %!d(string=hai) anos
  dan..om eea91e0b20 - Fix to sphericalToCartesian and related methods that checks if store is null. If it is, store is created internally. %!s(int64=13) %!d(string=hai) anos
  rem..om 064908c69f LightScattering : smoother "vanishing" while lookking away from the light %!s(int64=13) %!d(string=hai) anos
  rem..om b88350a069 All shadow renderers/filters are now properly savables %!s(int64=13) %!d(string=hai) anos
  Zer..om dd2b82c881 Fixed build problem due to changed constructor format. %!s(int64=13) %!d(string=hai) anos