Nehon
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dd2626c560
Properly remove static pass
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пре 7 година |
Nehon
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d444c28183
Changes the name of the array shadow renderer to InPassShadowRenderer. Also addressed some comments on the PR
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пре 7 година |
Nehon
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54ef6ec280
Merge master into branch
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пре 7 година |
Kirill Vainer
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d57c362ec3
build javadoc by default
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пре 7 година |
Nehon
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6b2af9917b
Fixes post shadows compilation issue on android
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пре 7 година |
TehLeo
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c72b73ee8b
Added Texture Formats R16F, R32F, RG16F, RG32F. (#839)
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пре 7 година |
joliver82
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c49a0dc54d
Update GLImageFormats.java
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пре 7 година |
Rémy Bouquet
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266d8b0828
Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support
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пре 7 година |
Nehon
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302e746a94
Uses a HashSet for variable names in ShaderNodeLoaderDelegate instead of a String
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пре 7 година |
oualid
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c0cdf75603
replace addState() with attach() in the javadoc
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пре 7 година |
b00nation
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0d5f18c3a8
Update MaterialDebugAppState.java
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пре 7 година |
theMinka
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dd561a0c5b
Reworked the TestBlendEquations example (#848)
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пре 7 година |
theMinka
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cd7c60cc59
Fixes handling of blend equations and factors in GLRenderer (#848)
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пре 7 година |
Christopher
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2f683c10bc
Updated deprecation documentation
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пре 7 година |
Nehon
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db48b98a2e
Fixes an issue where light probes were used in phong lighting
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пре 7 година |
Nehon
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36c1ce713f
Moved the render probe function in PBR.glsllib
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пре 7 година |
Nehon
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3aeb7350ae
Fixes an issue with animation speed being wrongly applied
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пре 7 година |
grizeldi
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ce79df9370
Fix a typo which made pbr shader fail to compile
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пре 7 година |
Nehon
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0cc97f5653
Deletes obsolete TestPBREnv test
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пре 7 година |
Nehon
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83aef82d92
Adds support for light porbe blending and Oriented box light probes with corrected parallax
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пре 7 година |
Nehon
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824e99c96e
Fixes attachement node when model ignore transforms
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пре 7 година |
Nehon
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9df4449f49
Adds animation mask to the animation system
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пре 7 година |
Stephen Gold
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06f8a00549
fix JME issue #742 (attachment nodes for ignoreTransform geometries)
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пре 7 година |
Nehon
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a463f5515a
Negative speed now plays an animation backwards
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пре 7 година |
Paul Speed
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7ded33051c
Modified AnimComposer.setCurrentAction() to return the Action. Makes it easier
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пре 7 година |
Nehon
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6b864f2d72
Remobes unused imports
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пре 7 година |
Nehon
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f7ccdf486b
Removes the default value for NumberOfTargetsBuffers
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пре 7 година |
Nehon
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8f4941f529
Some clean up in PBR j3MD
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пре 7 година |
Nehon
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daba9b8bc7
Proper serialisation for morph animation
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пре 7 година |
Nehon
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4048f8ba26
Adds a cpu fallback for morph animation when all morph targets cannot be handled on the gpu
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пре 7 година |