Commit History

Author SHA1 Message Date
  Julien Seinturier 59d41c865b First jme3-vr commit 9 years ago
  Sebastian Weiß cbb9014028 added conditional include of lwjgl3 if java8 is supported; edited .travis.yml so that the project is compiled against multiple jdks 9 years ago
  Rémy Bouquet eea4d54be7 removed sdks compilation form the engine compilation 9 years ago
  Daniel Johansson 9ba90251d6 Merge remote-tracking branch 'upstream/master' 10 years ago
  Kirill Vainer 148c78a943 GL: make lwjgl implementation classes final 10 years ago
  Daniel Johansson 8f77dca931 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago
  Kirill Vainer 58aed8be23 Gradle: dont build android examples by default 10 years ago
  Kirill Vainer bea1601994 jme3-android-examples: add project for android examples 10 years ago
  Normen Hansen 00f12cfec7 - change behavior of "buildNativeProjects" setting to not exclude native subprojects from build but instead copy precompiled binaries 11 years ago
  shadowislord 08ac64cd63 Remove GL autogen since the GL interface has now been generated and is final 11 years ago
  iwgeric fb04910980 Always include the jme3-android-native but only build based on "buildNativeProjects" property. 11 years ago
  shadowislord bf603b8f28 Mark "jme3-android-native" as a native project 11 years ago
  shadowislord 0aeb807ffe * Added GL interface generator tool 11 years ago
  iwgeric 1ef1420c4d update settings.gradle to include android native bullet project 11 years ago
  iwgeric 4d272915d9 Remove Android Native project from build natives property check. 11 years ago
  Normen Hansen 9e9b08afa2 - add iOS to build 11 years ago
  Normen Hansen 54c6aa5afc fix checks for SDK and native builds 11 years ago
  Normen Hansen d4546223fc - include SDK in gradle build 11 years ago
  Normen Hansen a16857c8f4 switch to gradle layout 11 years ago