/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.animation; import java.io.IOException; import com.jme3.export.InputCapsule; import com.jme3.export.JmeExporter; import com.jme3.export.JmeImporter; import com.jme3.export.OutputCapsule; import com.jme3.scene.Mesh; /** * * @author Kirill Vainer * @deprecated use Animation instead with tracks of selected type (ie. BoneTrack, SpatialTrack, MeshTrack) */ @Deprecated public class MeshAnimation extends Animation { private String name; private float length; private PoseTrack[] tracks; public MeshAnimation(String name, float length){ this.name = name; this.length = length; } public String getName(){ return name; } public float getLength(){ return length; } public void setTracks(PoseTrack[] tracks){ this.tracks = tracks; } public PoseTrack[] getTracks(){ return tracks; } public void setTime(float time, Mesh[] targets, float weight){ for (int i = 0; i < tracks.length; i++){ tracks[i].setTime(time, targets, weight); } } @Override public void setTime(float time, float blendAmount, AnimControl control, AnimChannel channel) { // TODO: ... } public void write(JmeExporter e) throws IOException { OutputCapsule out = e.getCapsule(this); out.write(name, "name", ""); out.write(length, "length", -1f); out.write(tracks, "tracks", null); } public void read(JmeImporter i) throws IOException { InputCapsule in = i.getCapsule(this); name = in.readString("name", ""); length = in.readFloat("length", -1f); tracks = (PoseTrack[]) in.readSavableArray("tracks", null); } }