A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

empirephoenix 0111cddaa5 Merge pull request #639 from shamanDevel/DDSLoader-less-constraints преди 8 години
gradle f895d8815c build: upgrade to gradle 3.2.1 преди 8 години
jme3-android 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. преди 8 години
jme3-android-examples 898079eded Android-Examples: update doc преди 9 години
jme3-android-native 8899bec0cb Update native libraries преди 9 години
jme3-blender 0e340416fd fixed a problem with converting blend file when there are unsupported textures. преди 8 години
jme3-bullet 31933ff365 Removed the override that avoided a CompoundCollisionShape to be scaled преди 8 години
jme3-bullet-native f376ebb5c0 [ci skip] bullet: update windows natives преди 8 години
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task преди 8 години
jme3-core 02781e799f oh man, I should have learned it by now, that jme uses spaces, not tabs преди 8 години
jme3-desktop 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. преди 8 години
jme3-effects 1eb894111a Fixed a crash in ssao.frag when enabling multisampling преди 8 години
jme3-examples b2aa1ff9f1 fix SkeletonControl.getAttachmentNode() for odd models (such as Jaime) преди 8 години
jme3-ios 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios преди 8 години
jme3-jbullet 56558841e7 CylinderCollisionShape: don't print warning if scale = 1,1,1 преди 9 години
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis преди 10 години
jme3-jogl 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios преди 8 години
jme3-lwjgl 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios преди 8 години
jme3-lwjgl3 f84ac5d085 fixed some problems with getting address. преди 8 години
jme3-networking 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() преди 8 години
jme3-niftygui 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. преди 8 години
jme3-plugins 4663258904 Merge pull request #535 from papaspace/custom-blend-func преди 8 години
jme3-terrain 78a3e2408e Merge pull request #622 from JavaSaBr/fix_memory_cost_on_terrain_changes преди 8 години
jme3-testdata 0ec2263ae9 Merged master into PBR and migrated to TechniqueDefLogic преди 9 години
jme3-vr d6fb7d85f1 Fixed controller buttons: unControllerSize is size of struct in bytes. преди 8 години
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. преди 10 години
private 17d7134e2d bullet: enable upload for linux/mac преди 8 години
.gitignore 825b1baccb Updating .gitignore in order to skip eclipse project configuration to be преди 8 години
.nb-gradle-properties f33fb69803 Add default license for new files преди 10 години
.travis.yml 17d7134e2d bullet: enable upload for linux/mac преди 8 години
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md преди 10 години
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. преди 8 години
appveyor.yml 47c2396093 travis/appveyor: final test for auto-building преди 8 години
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central преди 9 години
build.gradle f895d8815c build: upgrade to gradle 3.2.1 преди 8 години
common-android-app.gradle 311ea2692f android-examples: use correct maven group преди 9 години
common.gradle 73cb4f85ad remove SSH based maven publishing преди 8 години
gradle.properties cdb8200cfe build: don't build natives by default преди 8 години
gradlew 5d2cee0187 build: update to gradle 2.13 преди 9 години
gradlew.bat 5d2cee0187 build: update to gradle 2.13 преди 9 години
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview преди 10 години
license.txt f33fb69803 Add default license for new files преди 10 години
local.properties bea1601994 jme3-android-examples: add project for android examples преди 10 години
settings.gradle 59d41c865b First jme3-vr commit преди 8 години
version.gradle 4f53351f76 version: fix small mistake преди 8 години

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!