- MaterialDef TestUBO {
- MaterialParameters {
- UniformBufferObject TestStruct1
- UniformBufferObject TestStruct2
- }
- Technique {
- VertexShader GLSL150 : jme3test/ubo/TestUBO.vert
- FragmentShader GLSL150 : jme3test/ubo/TestUBO.frag
- WorldParameters {
- ViewProjectionMatrix
- }
- }
- }
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