rem..om 0dadaa80f5 Shadow system refactoring. il y a 13 ans
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lib c06ede4da3 Updates the renderers based on JOGL 2.0 (and JOAL 1.1.3) il y a 13 ans
nbproject b3dc16535f - add current iOS code il y a 13 ans
src 0dadaa80f5 Shadow system refactoring. il y a 13 ans
test 3cdaf0e051 jme3: il y a 14 ans
test-data 66ddbb654d Point light shadows first push. Working solution based on rendering 6 different shadow maps. il y a 13 ans
MANIFEST.MF 9e53abbb7a move jme3 to trunk il y a 15 ans
TestChooser.exe 9e53abbb7a move jme3 to trunk il y a 15 ans
build.xml b3dc16535f - add current iOS code il y a 13 ans
bullet-native-build.txt 16b1afabec - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ il y a 13 ans
master-application.jnlp ba365cf8f3 - cleanup build process il y a 14 ans
mountains.zip 07e096ae71 Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests il y a 14 ans
preview-application.html 9e53abbb7a move jme3 to trunk il y a 15 ans
quake3level.zip 9e53abbb7a move jme3 to trunk il y a 15 ans
town.zip 940232406e * Fixed town.zip by getting it from googlecode downloads il y a 14 ans
wildhouse.zip 9e53abbb7a move jme3 to trunk il y a 15 ans