A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Scrappers 25f9ebb51f SettingsDialog: Fixed LAF 3 年之前
.github 7177a76021 main.yml: build on pushes to the new v3.5 branch 3 年之前
.vscode 0ee430b90e VSCODE: Format on paste and type 3 年之前
gradle ed22230268 upgrade Gradle to v6.9.2 3 年之前
jme3-android 1ba2071979 Android: Implemented AndroidNativeBufferAllocator - Deprecated AndroidBufferAllocator (#1821) 3 年之前
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 年之前
jme3-android-native 1ba2071979 Android: Implemented AndroidNativeBufferAllocator - Deprecated AndroidBufferAllocator (#1821) 3 年之前
jme3-core 97e83fbee3 Add java types to VarType and type checks to MatParam (#1797) 3 年之前
jme3-desktop 25f9ebb51f SettingsDialog: Fixed LAF 3 年之前
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 年之前
jme3-examples 72d6eb3c78 jme3-examples: add TestIssue1798 to the jme3test.post package 3 年之前
jme3-ios 0c9dbef2bd downgrade or delete unnecessary library dependencies (#1714) 3 年之前
jme3-jbullet 0e9705e835 move 44 Java source files from jme3-bullet/src/common to jme3-jbullet (#1817) 3 年之前
jme3-jogg 0b5e8693f1 rename private variables (#1736) 3 年之前
jme3-lwjgl 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 年之前
jme3-lwjgl3 488d9fa1e9 Add GL debug capabilities (#1790) 3 年之前
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 年之前
jme3-niftygui c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年之前
jme3-plugins 8af0c92991 jme3-plugins: rename the TrackData.checkTimesConsistantcy() method (#1818) 3 年之前
jme3-terrain c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年之前
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) 3 年之前
jme3-vr 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 年之前
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 年之前
.gitignore 287f492955 remove the local.properties file (#1708) 3 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 年之前
LICENSE 890d390b57 LICENSE: update copyright years 3 年之前
README.md 435101a2c1 README.md: the latest stable version of the Engine is v3.5.2 3 年之前
build.gradle c449258858 Update the Gradle wrapper version to 6.9.2 (#1820) 3 年之前
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 年之前
common.gradle 27d9fbfb67 upgrade the groovy-test library to v3.0.10 3 年之前
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 年之前
gradlew ed22230268 upgrade Gradle to v6.9.2 3 年之前
gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 年之前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年之前
license.txt 34efdac11a Add project license header information 4 年之前
natives-snapshot.properties 70244d990e [skip ci] update natives snapshot 3 年之前
settings.gradle 671a90b7f0 eliminate native Bullet from build scripts 4 年之前
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 年之前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License