A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Riccardo Balbo 2958fc53d7 Disable buildNativeProjects 9 년 전
gradle 5d2cee0187 build: update to gradle 2.13 9 년 전
jme3-android fbf2dd4497 Merge pull request #494 from shamanDevel/OpenCL 9 년 전
jme3-android-examples 898079eded Android-Examples: update doc 9 년 전
jme3-android-native 8899bec0cb Update native libraries 9 년 전
jme3-blender 93080f506a Bugfix: fixed a bug that caused some models to be half-transparent when 9 년 전
jme3-bullet e4840e2e9f Merge pull request #512 from riccardobl/pr200616 9 년 전
jme3-bullet-native 7f87a92c72 Bullet: Remove multithread support that is not available anymore. And was never used by the engine in the first place. 9 년 전
jme3-bullet-native-android 5be0edfd31 Update native bullet libraries for Android 9 년 전
jme3-core 201010b6f0 fixed a merge issue in the previous bomb merge 9 년 전
jme3-desktop bb15931fa2 started with context creation 9 년 전
jme3-effects 60a031dc02 Fixed an issue in the fog filter's shader that was preventing it to run on android 9 년 전
jme3-examples 16023fa481 PBR has come 9 년 전
jme3-ios 5e098b0493 worked on LWJGL3 support 9 년 전
jme3-jbullet 56558841e7 CylinderCollisionShape: don't print warning if scale = 1,1,1 9 년 전
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 년 전
jme3-jogl 76cbd45784 Removed auto-centering of mouse cursor 9 년 전
jme3-lwjgl fbf2dd4497 Merge pull request #494 from shamanDevel/OpenCL 9 년 전
jme3-lwjgl3 e5e5128a65 Fixed Program.getBinary() for LWJGL3 9 년 전
jme3-networking c6768dc724 Added some additional finest logging. 9 년 전
jme3-niftygui b01d356ee4 niftygui: add nifty repository to POM 9 년 전
jme3-plugins 2c1fd47a67 Merge pull request #477 from riccardobl/fix_topic35663_issue 9 년 전
jme3-terrain 37f8ee91af more deprecation cleanup 9 년 전
jme3-testdata 0ec2263ae9 Merged master into PBR and migrated to TechniqueDefLogic 9 년 전
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 년 전
private f4f65620ec travis: set known hosts using travis config 9 년 전
sdk 330f018eff Merge branch 'master' into PBRisComing 9 년 전
.gitignore e5747c2faa Update bullet to 2.83.7 9 년 전
.nb-gradle-properties f33fb69803 Add default license for new files 10 년 전
.travis.yml f4f65620ec travis: set known hosts using travis config 9 년 전
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 년 전
README.md 0f1f1e6bc7 fix readme links 9 년 전
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 년 전
build.gradle e5c6673df1 Update Android Plugin for Gradle to version 2.1.0. 9 년 전
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 년 전
common.gradle b01d356ee4 niftygui: add nifty repository to POM 9 년 전
gradle.properties 2958fc53d7 Disable buildNativeProjects 9 년 전
gradlew 5d2cee0187 build: update to gradle 2.13 9 년 전
gradlew.bat 5d2cee0187 build: update to gradle 2.13 9 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
license.txt f33fb69803 Add default license for new files 10 년 전
local.properties bea1601994 jme3-android-examples: add project for android examples 10 년 전
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation 9 년 전
version.gradle 3d8cbda240 version: fix tag parsing issues 9 년 전

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!