rem..om 2707b6586b Fixed an issue where HW skinnings buffer were causing an exception when loading a mesh 12 jaren geleden
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android 2711e729d0 Android: Modify EGLConfigChooser to evaluate available configs when asked by the surface. More to come to clean up this area. Addresses issue: http://hub.jmonkeyengine.org/forum/topic/crash-nexus-10-android-4-3/ 12 jaren geleden
blender 638947623d Refactoring: 12 jaren geleden
bullet efd7a8e7e8 Native bullet will no longer ignore changes to the broadphase type 12 jaren geleden
bullet-common b73d42e654 Changed interpolate to interpolateLocal to match latest 12 jaren geleden
bullet-native 2e52df7b0a - update android import file for bullet binaries 12 jaren geleden
core 2707b6586b Fixed an issue where HW skinnings buffer were causing an exception when loading a mesh 12 jaren geleden
core-data 5bc840e57a Fixed an isse where shader compilation would fail for shadows because of deprecated usage of varying in glsl1.5 shaders. 12 jaren geleden
core-effects 8ffd1363b5 Fixed Fxaa, I broke it with change 10750 12 jaren geleden
core-plugins f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 jaren geleden
desktop 610d6e47fc * Avoid leaking FD in Natives.computeNativesHash() 12 jaren geleden
ios ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() 13 jaren geleden
jbullet 133d153bbb - remove setScale override from Sphere and Box 13 jaren geleden
jheora 01f1c8ff27 Replace NetBeans file templates with jME licenses 13 jaren geleden
jogg 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 13 jaren geleden
jogl f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 jaren geleden
lwjgl f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 jaren geleden
networking 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 13 jaren geleden
niftygui e2614b51c7 fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered 12 jaren geleden
ogre 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 jaren geleden
openal-soft-native 785d50f516 Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft 12 jaren geleden
terrain d048d5d6c1 * Avoid FD leaking in AbstractHeightMap save 12 jaren geleden
test f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 jaren geleden
tools 00354e426d GeometryBatchFactory now properly handles batching geometries with different numbe rof lod levels. 12 jaren geleden
xml 28ce76245f Change all source licenses to say 2009-2012 13 jaren geleden