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android
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2711e729d0
Android: Modify EGLConfigChooser to evaluate available configs when asked by the surface. More to come to clean up this area. Addresses issue: http://hub.jmonkeyengine.org/forum/topic/crash-nexus-10-android-4-3/
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12 jaren geleden |
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blender
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638947623d
Refactoring:
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12 jaren geleden |
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bullet
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efd7a8e7e8
Native bullet will no longer ignore changes to the broadphase type
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12 jaren geleden |
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bullet-common
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b73d42e654
Changed interpolate to interpolateLocal to match latest
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12 jaren geleden |
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bullet-native
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2e52df7b0a
- update android import file for bullet binaries
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12 jaren geleden |
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core
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2707b6586b
Fixed an issue where HW skinnings buffer were causing an exception when loading a mesh
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12 jaren geleden |
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core-data
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5bc840e57a
Fixed an isse where shader compilation would fail for shadows because of deprecated usage of varying in glsl1.5 shaders.
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12 jaren geleden |
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core-effects
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8ffd1363b5
Fixed Fxaa, I broke it with change 10750
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12 jaren geleden |
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core-plugins
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f8be6cf686
One can now change the depth test function throught the additional renderstate of a material.
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12 jaren geleden |
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desktop
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610d6e47fc
* Avoid leaking FD in Natives.computeNativesHash()
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12 jaren geleden |
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ios
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ea973c14c3
- change logging from logger.info() logger.fine and logger.warning()
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13 jaren geleden |
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jbullet
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133d153bbb
- remove setScale override from Sphere and Box
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13 jaren geleden |
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jheora
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01f1c8ff27
Replace NetBeans file templates with jME licenses
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13 jaren geleden |
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jogg
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7ba657e430
- set logging from Level.INFO to Level.FINE for most logging
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13 jaren geleden |
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jogl
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f8be6cf686
One can now change the depth test function throught the additional renderstate of a material.
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12 jaren geleden |
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lwjgl
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f8be6cf686
One can now change the depth test function throught the additional renderstate of a material.
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12 jaren geleden |
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networking
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7ba657e430
- set logging from Level.INFO to Level.FINE for most logging
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13 jaren geleden |
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niftygui
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e2614b51c7
fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered
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12 jaren geleden |
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ogre
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2acbdf9f84
Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache.
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12 jaren geleden |
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openal-soft-native
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785d50f516
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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12 jaren geleden |
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terrain
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d048d5d6c1
* Avoid FD leaking in AbstractHeightMap save
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12 jaren geleden |
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test
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f8be6cf686
One can now change the depth test function throught the additional renderstate of a material.
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12 jaren geleden |
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tools
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00354e426d
GeometryBatchFactory now properly handles batching geometries with different numbe rof lod levels.
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12 jaren geleden |
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xml
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28ce76245f
Change all source licenses to say 2009-2012
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13 jaren geleden |