A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Kirill Vainer 6a21fc9643 Travis-CI: snapshot release test 10 년 전
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 10 년 전
jme3-android 5c35b9bb22 Renderer: delete deprecated renderers 10 년 전
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency 10 년 전
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 년 전
jme3-blender 89fe2e57be Bugfix: fixed some issues with bones' animations. 10 년 전
jme3-bullet abbdefdcef Bullet RigidBody : revert IDE autoformatting noise 10 년 전
jme3-bullet-native d1b963d843 Merge pull request #303 from Dokthar/bullet_RigidBody 10 년 전
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 년 전
jme3-core 0ade3a69d4 GLRenderer: FBO always available in OpenGL ES 2 10 년 전
jme3-desktop 068047200e Threads: standardize names. Make sure they all start with "jME3". 10 년 전
jme3-effects ca6b492cea SSAOFilter: remove excessive GPU mipmap generation (not needed for filters) 10 년 전
jme3-examples 6d1ab7af65 Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader. 10 년 전
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader 10 년 전
jme3-jbullet cd1d145005 PhysicsSpace: add method to set solver iterations 10 년 전
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 년 전
jme3-jogl 5b56f1e513 Updates the JogAmp backend, uses JOGL 2.3.1 10 년 전
jme3-lwjgl 5c35b9bb22 Renderer: delete deprecated renderers 10 년 전
jme3-networking 7b6a742f0f Update GZIPSerializer.java 10 년 전
jme3-niftygui 97a2f58be7 [Nifty-GUI] Using java logger, instead of stdout 10 년 전
jme3-plugins b4baaadc79 JmeExporter: remove useless return 10 년 전
jme3-terrain 068047200e Threads: standardize names. Make sure they all start with "jME3". 10 년 전
jme3-testdata 6d3377a2a8 Fixed Parallax without normal map in lighting.j3md 10 년 전
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 년 전
sdk fbe558779e Merge pull request #282 from Dokthar/sdk_scenecomposer 10 년 전
.gitignore fe057130a4 jme3-android-examples: fix incorrect dependency 10 년 전
.nb-gradle-properties f33fb69803 Add default license for new files 10 년 전
.travis.yml c39abf48de Travis-CI: enable releases 10 년 전
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 년 전
README.md a4e1aa450d README: Add build status image 10 년 전
build.gradle ec7432c90c Added a graddle.properties to je jme-examples project with an override of buildJavaDoc to false, to not generate the javadoc when building from jme-examples 10 년 전
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples 10 년 전
common.gradle 2bdd4d5a32 Maven: enable maven artifact publishing 10 년 전
gradle.properties 58aed8be23 Gradle: dont build android examples by default 10 년 전
gradlew fbea47e407 add gradle wrapper 11 년 전
gradlew.bat fbea47e407 add gradle wrapper 11 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
license.txt f33fb69803 Add default license for new files 10 년 전
local.properties bea1601994 jme3-android-examples: add project for android examples 10 년 전
settings.gradle 58aed8be23 Gradle: dont build android examples by default 10 년 전

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!