A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

shadowislord 302ca00a3c Remove STBI image libs which will not be used anymore %!s(int64=11) %!d(string=hai) anos
gradle 39df98da34 Update gradle version from 1.11 to 1.12 (stable) %!s(int64=11) %!d(string=hai) anos
jme3-android 89aac97a4a Fix crash when using AndroidNativeImageLoader due to changed lib name %!s(int64=11) %!d(string=hai) anos
jme3-android-native 302ca00a3c Remove STBI image libs which will not be used anymore %!s(int64=11) %!d(string=hai) anos
jme3-blender 62cfbc8a3e Remove usage of all deprecated image formats %!s(int64=11) %!d(string=hai) anos
jme3-bullet 1ddb8c22da https://github.com/jMonkeyEngine/jmonkeyengine/issues/179 %!s(int64=11) %!d(string=hai) anos
jme3-bullet-native a18c568579 Fix native bullet build on Linux %!s(int64=11) %!d(string=hai) anos
jme3-bullet-native-android 26c08caa8c add separate project files for building android native bullet %!s(int64=11) %!d(string=hai) anos
jme3-core 603432790b Fixed Gaussian blur weighting thanks to http://hub.jmonkeyengine.org/forum/topic/gaussian-blur-shader-issue/ %!s(int64=11) %!d(string=hai) anos
jme3-desktop 62cfbc8a3e Remove usage of all deprecated image formats %!s(int64=11) %!d(string=hai) anos
jme3-effects 8d406380b0 * Fix FXAA on Android (but it's not really noticeable .. pixels are too small) %!s(int64=11) %!d(string=hai) anos
jme3-examples 62cfbc8a3e Remove usage of all deprecated image formats %!s(int64=11) %!d(string=hai) anos
jme3-gl-autogen a08c7ae193 GLAutoGen %!s(int64=11) %!d(string=hai) anos
jme3-ios eaa5a15f39 Remove use of deprecated image formats (IOS) %!s(int64=11) %!d(string=hai) anos
jme3-jbullet 3c72c065ad bullet: refactor PhysiscSpace.addAll/removeAll %!s(int64=11) %!d(string=hai) anos
jme3-jogg 7a000bb5fe use maven repo version of j-ogg and j-vorbisd %!s(int64=11) %!d(string=hai) anos
jme3-jogl 4717e7006f Goodbye, OpenGL1 %!s(int64=11) %!d(string=hai) anos
jme3-lwjgl 4717e7006f Goodbye, OpenGL1 %!s(int64=11) %!d(string=hai) anos
jme3-networking f31911f039 * Fix java 8 syntax error in UdpEndpoint %!s(int64=11) %!d(string=hai) anos
jme3-niftygui d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) %!s(int64=11) %!d(string=hai) anos
jme3-plugins 1b43cb6d4a Fix some FBX loader problems %!s(int64=11) %!d(string=hai) anos
jme3-terrain c55717141e Single pass lighting implementation. %!s(int64=11) %!d(string=hai) anos
jme3-testdata c98da31999 Make pond shader look less shiny %!s(int64=11) %!d(string=hai) anos
lib 7a000bb5fe use maven repo version of j-ogg and j-vorbisd %!s(int64=11) %!d(string=hai) anos
sdk 4717e7006f Goodbye, OpenGL1 %!s(int64=11) %!d(string=hai) anos
.gitignore 9435d28431 Update .gitignore with two more nbproject/private folders %!s(int64=11) %!d(string=hai) anos
CONTRIBUTING.md 414854004f Update CONTRIBUTING.md %!s(int64=11) %!d(string=hai) anos
README.md fba87fb0ea Added README.md v1 %!s(int64=11) %!d(string=hai) anos
build.gradle 39df98da34 Update gradle version from 1.11 to 1.12 (stable) %!s(int64=11) %!d(string=hai) anos
common.gradle 539c2e65fc - update JmeVersion automatically in build script %!s(int64=11) %!d(string=hai) anos
gradle.properties 330b53671a Upped JME version to 3.1.0 with the tag "snapshot-github" %!s(int64=11) %!d(string=hai) anos
gradlew fbea47e407 add gradle wrapper %!s(int64=11) %!d(string=hai) anos
gradlew.bat fbea47e407 add gradle wrapper %!s(int64=11) %!d(string=hai) anos
settings.gradle 0aeb807ffe * Added GL interface generator tool %!s(int64=11) %!d(string=hai) anos

README.md

jMonkeyEngine

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives in Q4 2014.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!