Sha..rd 38ff6f7560 * Fixed issue where setting an unset define then setting an already set define would cause the unset define to not be updated in the shader 13 éve
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lib 83f56bda4e - add updated osx bullet natives 13 éve
nbproject 95fb3eabbd - revert genfiles for jme project as the project uses the netbeans 7.0.1 ant build files and would not be updated in a newer version if only this file was updated in the project 13 éve
src 38ff6f7560 * Fixed issue where setting an unset define then setting an already set define would cause the unset define to not be updated in the shader 13 éve
test 3cdaf0e051 jme3: 14 éve
test-data 9276987aac WaterFilter forgot the heightmap for the test case 13 éve
MANIFEST.MF 9e53abbb7a move jme3 to trunk 15 éve
TestChooser.exe 9e53abbb7a move jme3 to trunk 15 éve
build.xml 9221bea9d9 - override default javadoc target to exclude test javadoc in build.xml 14 éve
bullet-native-build.txt 2a48696164 - update information on native bullet building 14 éve
master-application.jnlp ba365cf8f3 - cleanup build process 14 éve
mountains.zip 07e096ae71 Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 éve
preview-application.html 9e53abbb7a move jme3 to trunk 15 éve
quake3level.zip 9e53abbb7a move jme3 to trunk 15 éve
town.zip 940232406e * Fixed town.zip by getting it from googlecode downloads 13 éve
wildhouse.zip 9e53abbb7a move jme3 to trunk 15 éve