Kae..pl 3a5b8bb3d6 Using one UV buffer for all types of texture mapping (the textures are cast to different UV's when neded). Support for using generated textures as normal maps (looks best when large generatedTexturePPU is used and on large faces). 13 سال پیش
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lib 83f56bda4e - add updated osx bullet natives 13 سال پیش
nbproject 95fb3eabbd - revert genfiles for jme project as the project uses the netbeans 7.0.1 ant build files and would not be updated in a newer version if only this file was updated in the project 13 سال پیش
src 3a5b8bb3d6 Using one UV buffer for all types of texture mapping (the textures are cast to different UV's when neded). Support for using generated textures as normal maps (looks best when large generatedTexturePPU is used and on large faces). 13 سال پیش
test 3cdaf0e051 jme3: 14 سال پیش
test-data 9276987aac WaterFilter forgot the heightmap for the test case 13 سال پیش
MANIFEST.MF 9e53abbb7a move jme3 to trunk 15 سال پیش
TestChooser.exe 9e53abbb7a move jme3 to trunk 15 سال پیش
build.xml 9221bea9d9 - override default javadoc target to exclude test javadoc in build.xml 14 سال پیش
bullet-native-build.txt 2a48696164 - update information on native bullet building 14 سال پیش
master-application.jnlp ba365cf8f3 - cleanup build process 14 سال پیش
mountains.zip 07e096ae71 Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 سال پیش
preview-application.html 9e53abbb7a move jme3 to trunk 15 سال پیش
quake3level.zip 9e53abbb7a move jme3 to trunk 15 سال پیش
town.zip 940232406e * Fixed town.zip by getting it from googlecode downloads 13 سال پیش
wildhouse.zip 9e53abbb7a move jme3 to trunk 15 سال پیش