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android
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911958cfbe
Android: set PreserveEGLContextOnPause when the os is rev 11 or higher. Dramatically reduces the resume time when the context can be preserved.
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hace 12 años |
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blender
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43e1446b3a
Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes).
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hace 12 años |
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bullet
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614bffa9ae
Native bullet raytest m_flags now accessible to Java, updated bullet builds incoming...
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hace 12 años |
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bullet-common
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6a39a6b5ba
Add isEnabled to PhysicsControl interface
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hace 12 años |
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bullet-native
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6184e7ce1a
- fix meshcollisionshape header file
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hace 12 años |
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core
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aa5b782021
Swich geometry sorting to tim sort.
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hace 12 años |
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core-data
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926b634b6e
Fixed an issue with parallax mapping thanks to this thread http://hub.jmonkeyengine.org/forum/topic/parallax-mapping-fundamental-bug/#post-256898
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hace 12 años |
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core-effects
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147ff8796d
- Made the FilterPostProcessor cleanup delete framebuffers and textures form memory.
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hace 12 años |
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core-plugins
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9d63a7fc02
Fixed an issue with how reading text files with bufferedReader was done. Using a null check for EOF instead of buffer.ready(). This was causing a NPE on android 4.4
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hace 12 años |
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desktop
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5851055a1a
- fix check for osx hack in natives extraction
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hace 12 años |
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ios
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ea973c14c3
- change logging from logger.info() logger.fine and logger.warning()
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hace 13 años |
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jbullet
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8538706254
* Add capability to serialize BVH data structure for MeshCollisionShape when native bullet is used (see http://hub.jmonkeyengine.org/forum/topic/meshcollisionshape-serialize/)
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hace 12 años |
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jheora
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01f1c8ff27
Replace NetBeans file templates with jME licenses
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hace 13 años |
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jogg
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7ba657e430
- set logging from Level.INFO to Level.FINE for most logging
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hace 13 años |
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jogl
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e5f0c32fe3
Adds the support of the native cursor into the JOGL NEWT backend (not tested)
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hace 12 años |
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lwjgl
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faf04cbb1f
Keep better track of the independent alpha test related
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hace 12 años |
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networking
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797caf6936
Provide access to an in-order list of all class
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hace 12 años |
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niftygui
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79def7aa8f
Re added nifty optimization to not render fully transparent quads
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hace 12 años |
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ogre
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2acbdf9f84
Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache.
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hace 12 años |
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openal-soft-native
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785d50f516
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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hace 12 años |
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terrain
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ac51e1d885
Allow a custom Executor to be passed to the TerrainLodControl
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hace 12 años |
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test
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fe1f90dbf6
Added a method to manually clean up any Terrain lod control threads.
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hace 12 años |
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tools
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00354e426d
GeometryBatchFactory now properly handles batching geometries with different numbe rof lod levels.
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hace 12 años |
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xml
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28ce76245f
Change all source licenses to say 2009-2012
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hace 13 años |