nor..67 469fa68b5c - change natives extraction so it can find lwjgl natives from the default lwjgl distribution il y a 12 ans
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android 911958cfbe Android: set PreserveEGLContextOnPause when the os is rev 11 or higher. Dramatically reduces the resume time when the context can be preserved. il y a 12 ans
blender dd276faa31 Refactoring: removed dependency to org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE from BlenderKey.java il y a 12 ans
bullet 614bffa9ae Native bullet raytest m_flags now accessible to Java, updated bullet builds incoming... il y a 12 ans
bullet-common 6a39a6b5ba Add isEnabled to PhysicsControl interface il y a 12 ans
bullet-native 6184e7ce1a - fix meshcollisionshape header file il y a 12 ans
core 147ff8796d - Made the FilterPostProcessor cleanup delete framebuffers and textures form memory. il y a 12 ans
core-data d6f3b4a5bc Removed a useless line of code in Parallax.glsllib il y a 12 ans
core-effects 147ff8796d - Made the FilterPostProcessor cleanup delete framebuffers and textures form memory. il y a 12 ans
core-plugins 9d63a7fc02 Fixed an issue with how reading text files with bufferedReader was done. Using a null check for EOF instead of buffer.ready(). This was causing a NPE on android 4.4 il y a 12 ans
desktop 469fa68b5c - change natives extraction so it can find lwjgl natives from the default lwjgl distribution il y a 12 ans
ios ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() il y a 13 ans
jbullet 8538706254 * Add capability to serialize BVH data structure for MeshCollisionShape when native bullet is used (see http://hub.jmonkeyengine.org/forum/topic/meshcollisionshape-serialize/) il y a 12 ans
jheora 01f1c8ff27 Replace NetBeans file templates with jME licenses il y a 13 ans
jogg 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging il y a 13 ans
jogl f49992d15b Switches to JOGL 2.1.2 il y a 12 ans
lwjgl faf04cbb1f Keep better track of the independent alpha test related il y a 12 ans
networking 797caf6936 Provide access to an in-order list of all class il y a 12 ans
niftygui 79def7aa8f Re added nifty optimization to not render fully transparent quads il y a 12 ans
ogre 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. il y a 12 ans
openal-soft-native 785d50f516 Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft il y a 12 ans
terrain ac51e1d885 Allow a custom Executor to be passed to the TerrainLodControl il y a 12 ans
test fe1f90dbf6 Added a method to manually clean up any Terrain lod control threads. il y a 12 ans
tools 00354e426d GeometryBatchFactory now properly handles batching geometries with different numbe rof lod levels. il y a 12 ans
xml 28ce76245f Change all source licenses to say 2009-2012 il y a 13 ans