A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=7) %!d(string=hai) anos
gradle 9c0b977154 upgrade to gradle 4.1 %!s(int64=7) %!d(string=hai) anos
jme3-android 8b70b64505 comment corrections: mostly spelling and grammar %!s(int64=6) %!d(string=hai) anos
jme3-android-examples 8b70b64505 comment corrections: mostly spelling and grammar %!s(int64=6) %!d(string=hai) anos
jme3-android-native 8899bec0cb Update native libraries %!s(int64=9) %!d(string=hai) anos
jme3-blender 8b70b64505 comment corrections: mostly spelling and grammar %!s(int64=6) %!d(string=hai) anos
jme3-bullet 66e602c825 correct more typographical errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-bullet-native 5618b52c24 trivial change to test continuous integration %!s(int64=6) %!d(string=hai) anos
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task %!s(int64=8) %!d(string=hai) anos
jme3-core 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-desktop 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-effects 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-examples 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) %!s(int64=8) %!d(string=hai) anos
jme3-jbullet 66e602c825 correct more typographical errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-jogg 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-jogl 8b70b64505 comment corrections: mostly spelling and grammar %!s(int64=6) %!d(string=hai) anos
jme3-lwjgl 8b70b64505 comment corrections: mostly spelling and grammar %!s(int64=6) %!d(string=hai) anos
jme3-lwjgl3 8b70b64505 comment corrections: mostly spelling and grammar %!s(int64=6) %!d(string=hai) anos
jme3-networking 66e602c825 correct more typographical errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-niftygui ee58677ed9 resolve deprecation warnings in jme3-niftygui %!s(int64=6) %!d(string=hai) anos
jme3-plugins 66e602c825 correct more typographical errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-terrain 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=6) %!d(string=hai) anos
jme3-testdata 12004217d1 Ao map now only attenuates indirect lighting in PBR shader %!s(int64=7) %!d(string=hai) anos
jme3-vr 4f664f33cc correct more grammar/spelling errors in comments %!s(int64=6) %!d(string=hai) anos
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. %!s(int64=10) %!d(string=hai) anos
private 17d7134e2d bullet: enable upload for linux/mac %!s(int64=8) %!d(string=hai) anos
.gitignore 0d8b86b66f Add default config for glb loader %!s(int64=7) %!d(string=hai) anos
.nb-gradle-properties f33fb69803 Add default license for new files %!s(int64=10) %!d(string=hai) anos
.travis.yml 0090e3e279 copy YML from master in the hope of restarting CI %!s(int64=6) %!d(string=hai) anos
CONTRIBUTING.md b2606d396e Added link to the wiki readme. %!s(int64=6) %!d(string=hai) anos
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. %!s(int64=8) %!d(string=hai) anos
appveyor.yml 0090e3e279 copy YML from master in the hope of restarting CI %!s(int64=6) %!d(string=hai) anos
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central %!s(int64=9) %!d(string=hai) anos
build.gradle 9c0b977154 upgrade to gradle 4.1 %!s(int64=7) %!d(string=hai) anos
common-android-app.gradle 311ea2692f android-examples: use correct maven group %!s(int64=9) %!d(string=hai) anos
common.gradle 93001ec290 Fix #456 %!s(int64=7) %!d(string=hai) anos
gradle.properties af60797efd Update to bullet 2.86.1 (#698) %!s(int64=8) %!d(string=hai) anos
gradlew 9c0b977154 upgrade to gradle 4.1 %!s(int64=7) %!d(string=hai) anos
gradlew.bat 9c0b977154 upgrade to gradle 4.1 %!s(int64=7) %!d(string=hai) anos
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview %!s(int64=10) %!d(string=hai) anos
license.txt f33fb69803 Add default license for new files %!s(int64=10) %!d(string=hai) anos
local.properties bea1601994 jme3-android-examples: add project for android examples %!s(int64=10) %!d(string=hai) anos
settings.gradle 59d41c865b First jme3-vr commit %!s(int64=8) %!d(string=hai) anos
version.gradle 4f53351f76 version: fix small mistake %!s(int64=8) %!d(string=hai) anos

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!