A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Toni Helenius 54a98f13e5 Get initial mouse pos on init, pass it to the InputManager 7 年之前
gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 年之前
jme3-android e6b23342fb correct more grammar/spelling errors in comments 6 年之前
jme3-android-examples 8b70b64505 comment corrections: mostly spelling and grammar 6 年之前
jme3-android-native 8899bec0cb Update native libraries 9 年之前
jme3-blender e6b23342fb correct more grammar/spelling errors in comments 6 年之前
jme3-bullet 1c5373876e resolve issue #916 6 年之前
jme3-bullet-native f71aad128a tests and fixes for issues #918 and #919 6 年之前
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 8 年之前
jme3-core f3351256cb correct a typographical error in JavaDoc 6 年之前
jme3-desktop 0f66b814b3 Load animated cursor NPE 6 年之前
jme3-effects e6b23342fb correct more grammar/spelling errors in comments 6 年之前
jme3-examples f71aad128a tests and fixes for issues #918 and #919 6 年之前
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 年之前
jme3-jbullet 1c5373876e resolve issue #916 6 年之前
jme3-jogg 4f664f33cc correct more grammar/spelling errors in comments 6 年之前
jme3-jogl 8b70b64505 comment corrections: mostly spelling and grammar 6 年之前
jme3-lwjgl 8b70b64505 comment corrections: mostly spelling and grammar 6 年之前
jme3-lwjgl3 54a98f13e5 Get initial mouse pos on init, pass it to the InputManager 6 年之前
jme3-networking 66e602c825 correct more typographical errors in comments 6 年之前
jme3-niftygui c09014dd1d correct 2 more typographical errors in comments 6 年之前
jme3-plugins 66e602c825 correct more typographical errors in comments 6 年之前
jme3-terrain e6b23342fb correct more grammar/spelling errors in comments 6 年之前
jme3-testdata 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 年之前
jme3-vr e6b23342fb correct more grammar/spelling errors in comments 6 年之前
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 年之前
private 17d7134e2d bullet: enable upload for linux/mac 8 年之前
.gitignore b21619bd66 rm auto-generated C++ headers from repo, rm unzipped files during clean 6 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
.travis.yml 0090e3e279 copy YML from master in the hope of restarting CI 6 年之前
CONTRIBUTING.md b2606d396e Added link to the wiki readme. 6 年之前
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 年之前
appveyor.yml 0090e3e279 copy YML from master in the hope of restarting CI 6 年之前
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 年之前
build.gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 年之前
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 年之前
common.gradle 93001ec290 Fix #456 7 年之前
gradle.properties c5921d8242 build javadoc by default 6 年之前
gradlew 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 年之前
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 年之前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年之前
license.txt f33fb69803 Add default license for new files 10 年之前
local.properties bea1601994 jme3-android-examples: add project for android examples 10 年之前
settings.gradle 59d41c865b First jme3-vr commit 8 年之前
version.gradle 4f53351f76 version: fix small mistake 8 年之前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!