rem..om cf1ff27234 - Fixed the way handedness/parity is computed in the tangent binormal generator 12 лет назад
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android ce3b8e843e Removed logging of unset uniform for Android to match Desktop and avoid flooding the log 12 лет назад
blender 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 лет назад
bullet efd7a8e7e8 Native bullet will no longer ignore changes to the broadphase type 12 лет назад
bullet-common ffd8c72c66 - slightly improve AbstractPhysicsControl flow 12 лет назад
bullet-native dbbff08886 License maintenance in physics sources 13 лет назад
core cf1ff27234 - Fixed the way handedness/parity is computed in the tangent binormal generator 12 лет назад
core-data 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 лет назад
core-effects b105f2c228 Made a ComposeFilter that allows one to compose post filtered outputs from multiple viewports 12 лет назад
core-plugins 4f3319f049 ShaderNodes : generated shaders are now cached by the assetManager to avoid generating a new shader for already loaded materials. This saves memory and avoids a lot of shader switches at render time. 12 лет назад
desktop 06c4dcd7f7 * Fix issue 574 (by extending JFrame instead of JDialog) 12 лет назад
ios ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() 13 лет назад
jbullet 133d153bbb - remove setScale override from Sphere and Box 13 лет назад
jheora 01f1c8ff27 Replace NetBeans file templates with jME licenses 13 лет назад
jogg 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 13 лет назад
jogl b03d6abc33 Switches to GlueGen build 669, JOAL build 435 and JOGL build 989 12 лет назад
lwjgl 7c983e1a3b * Display LWJGL version when context is created (why was this part removed?) 12 лет назад
networking 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 13 лет назад
niftygui e2614b51c7 fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered 12 лет назад
ogre 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 лет назад
openal-soft-native 785d50f516 Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft 12 лет назад
terrain 7c966572f1 add check in lod control for camera existence when it can be empty in the sdk 12 лет назад
test 08b27f7673 removed the mesh collision shape from HelloTerrainCollision.java 12 лет назад
tools 2c9bef5ebf GeometryBatchFactory, fixed wrong model bounds updating 12 лет назад
xml 28ce76245f Change all source licenses to say 2009-2012 13 лет назад