A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

TehLeo 61e19c6381 Added Texture Formats R16F, R32F, RG16F, RG32F. (#839) 7 lat temu
gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 lat temu
jme3-android e6b23342fb correct more grammar/spelling errors in comments 6 lat temu
jme3-android-examples 8b70b64505 comment corrections: mostly spelling and grammar 6 lat temu
jme3-android-native 8899bec0cb Update native libraries 9 lat temu
jme3-blender e6b23342fb correct more grammar/spelling errors in comments 6 lat temu
jme3-bullet e63a6255cd fix for JME issue #887 (debug mesh ignores scaling) 6 lat temu
jme3-bullet-native 7f5a1b7dd5 [ci skip] bullet: update windows natives 6 lat temu
jme3-bullet-native-android 990ad7a4bd Update android bullet native libraries 6 lat temu
jme3-core 61e19c6381 Added Texture Formats R16F, R32F, RG16F, RG32F. (#839) 6 lat temu
jme3-desktop 8558dcb44a Added a (hacky) fix for a Java Swing/AWT + GLFW interaction issue… (#968) 6 lat temu
jme3-effects e6b23342fb correct more grammar/spelling errors in comments 6 lat temu
jme3-examples 97a26c4355 fix to TestConeVSFrustrum which was buried in commit 83aef82 6 lat temu
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 lat temu
jme3-jbullet 1c5373876e resolve issue #916 6 lat temu
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jme3-lwjgl3 8ed4c222df The mouse pos should be initialized always 6 lat temu
jme3-networking 66e602c825 correct more typographical errors in comments 6 lat temu
jme3-niftygui c09014dd1d correct 2 more typographical errors in comments 6 lat temu
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jme3-testdata 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 lat temu
jme3-vr e6b23342fb correct more grammar/spelling errors in comments 6 lat temu
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 lat temu
private 17d7134e2d bullet: enable upload for linux/mac 8 lat temu
.gitignore b5cb4c0c13 upgrade native Bullet to v2.87, which should fix issue #877 6 lat temu
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.travis.yml 6d25a29e0a .travis.yml: work around Travis's tag blindness using a regexp 6 lat temu
CONTRIBUTING.md b2606d396e Added link to the wiki readme. 6 lat temu
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 lat temu
appveyor.yml 0090e3e279 copy YML from master in the hope of restarting CI 6 lat temu
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 lat temu
build.gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 lat temu
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gradle.properties ea23b6ad55 gradle.properties: ready for 3.2.2-stable build 6 lat temu
gradlew 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 lat temu
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javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 lat temu
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!