sha..rd e93993364a * Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material %!s(int64=14) %!d(string=hai) anos
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lib acc7c7ad25 update windwos bullet natives (32bit) %!s(int64=14) %!d(string=hai) anos
nbproject 9bd9e1dc08 fixed add terrain bug, now they all use the same action %!s(int64=14) %!d(string=hai) anos
src e93993364a * Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material %!s(int64=14) %!d(string=hai) anos
test 0d0454f248 * Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet. %!s(int64=14) %!d(string=hai) anos
.classpath 45d09fb4b6 fixed the jME3 classpath for Eclipse users (incorrect NiftyGUI references) %!s(int64=14) %!d(string=hai) anos
.project 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
MANIFEST.MF 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
TestChooser.exe 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
build.xml 4a8b8da4ca - add nifty-default-controls javadoc references %!s(int64=14) %!d(string=hai) anos
master-application.jnlp ba365cf8f3 - cleanup build process %!s(int64=14) %!d(string=hai) anos
mountains.zip 07e096ae71 Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests %!s(int64=14) %!d(string=hai) anos
preview-application.html 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
quake3level.zip 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
town.zip 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
wildhouse.zip 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos