A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 74d70c4ee0 comment corrections in jme3-core: mostly spelling and grammar 7 年之前
gradle 9c0b977154 upgrade to gradle 4.1 7 年之前
jme3-android 93001ec290 Fix #456 7 年之前
jme3-android-examples 898079eded Android-Examples: update doc 9 年之前
jme3-android-native 8899bec0cb Update native libraries 9 年之前
jme3-blender 11a647a3d4 Blender TextureHelper: Make use of ImageLoader's new loadTexture capability 7 年之前
jme3-bullet c4b635bb6f Fixed typo in assert described in issue #538 7 年之前
jme3-bullet-native 8f1316ce4e [ci skip] bullet: update windows natives 8 年之前
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jme3-core 74d70c4ee0 comment corrections in jme3-core: mostly spelling and grammar 7 年之前
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jme3-effects b56e321218 Avoid calculating whitepoint for each sample for HDR (#722) 8 年之前
jme3-examples 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 年之前
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 年之前
jme3-jbullet c4b635bb6f Fixed typo in assert described in issue #538 7 年之前
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 年之前
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jme3-lwjgl 26ae3ec806 initialize InputManager.cursorPos to fix issue #792 for LWJGL2 7 年之前
jme3-lwjgl3 09f4ae4832 Animated cursor support for LWJGL 3 (#785) 7 年之前
jme3-networking 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() 8 年之前
jme3-niftygui 676251b4d5 nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui 7 年之前
jme3-plugins 4f6bfa36b6 Ogre importer ignores receive_shadows issue #647 7 年之前
jme3-terrain 69b7f7e655 fixed some changes. 7 年之前
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jme3-vr 58a9211879 OpenVR 1.0.9 and Occulus Support (#779) 7 年之前
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 年之前
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bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 年之前
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!