rem..om 79def7aa8f Re added nifty optimization to not render fully transparent quads 12 лет назад
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android 911958cfbe Android: set PreserveEGLContextOnPause when the os is rev 11 or higher. Dramatically reduces the resume time when the context can be preserved. 12 лет назад
blender 17a0554897 Bugfix: fixed a bug that caused models to be heavily spoiled if they had armatures with identical bones' names. 12 лет назад
bullet 614bffa9ae Native bullet raytest m_flags now accessible to Java, updated bullet builds incoming... 12 лет назад
bullet-common 6a39a6b5ba Add isEnabled to PhysicsControl interface 12 лет назад
bullet-native 15e379c8f1 Fix typo.. 12 лет назад
core 8ff0cd386a FEATURE: Added some features to ScreenshotAppState. 12 лет назад
core-data d6f3b4a5bc Removed a useless line of code in Parallax.glsllib 12 лет назад
core-effects 306e88c678 Changed the way the reflection cam position and orientation were computed in the SimpleWaterProcessor to avoid some issues when the cam was parallel to the water plane. thanks to @sgold in this thread http://hub.jmonkeyengine.org/forum/topic/simplewater-with-horizontal-camera/ 12 лет назад
core-plugins 9d63a7fc02 Fixed an issue with how reading text files with bufferedReader was done. Using a null check for EOF instead of buffer.ready(). This was causing a NPE on android 4.4 12 лет назад
desktop 27a4d4d268 * On Windows, forcefully load our version of OpenAL to prevent any currently installed versions in System32 from overriding it 12 лет назад
ios ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() 13 лет назад
jbullet 8538706254 * Add capability to serialize BVH data structure for MeshCollisionShape when native bullet is used (see http://hub.jmonkeyengine.org/forum/topic/meshcollisionshape-serialize/) 12 лет назад
jheora 01f1c8ff27 Replace NetBeans file templates with jME licenses 13 лет назад
jogg 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 13 лет назад
jogl f49992d15b Switches to JOGL 2.1.2 12 лет назад
lwjgl f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 лет назад
networking a2a39bd0d5 Added a connected check to DefaultClient's channel-based 12 лет назад
niftygui 79def7aa8f Re added nifty optimization to not render fully transparent quads 12 лет назад
ogre 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 лет назад
openal-soft-native 785d50f516 Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft 12 лет назад
terrain ac51e1d885 Allow a custom Executor to be passed to the TerrainLodControl 12 лет назад
test fe1f90dbf6 Added a method to manually clean up any Terrain lod control threads. 12 лет назад
tools 00354e426d GeometryBatchFactory now properly handles batching geometries with different numbe rof lod levels. 12 лет назад
xml 28ce76245f Change all source licenses to say 2009-2012 13 лет назад