PSp..om 81837959b1 A refactoring of the joystick class to provide more 13 år sedan
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animation a2ff0ba179 * Fix issue where a bone weight in a vertex was set to all zero would cause the vertex to snap to 0,0,0 13 år sedan
app 16851eb1d8 Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android. 13 år sedan
asset 96b60664a9 - add Filter support to AssetManager (thanks to @rectalogic) 13 år sedan
audio ae3cc96caa Fixed issue http://code.google.com/p/jmonkeyengine/issues/detail?id=524 13 år sedan
bounding f9e99ab956 * Fixed rather silly bounding box computation bug. Thanks to @raistm. 13 år sedan
cinematic c02b24da12 Cinematics : renamed all XXXTrack in cinematic.event to XXXEvent, so there is no confusion with the Tracks in the animation system. 13 år sedan
collision b0286ae5ff * Fixed "IllegalArgumentException: Comparison method violates its general contract!" issue with CollisionResults 13 år sedan
effect 07a6ca931f * Fix "particlesPerSecond set to 0 accumulates timeDiff" issue 13 år sedan
export 2cec3f82eb * Fix ClassCastException when loading old blender-based j3o files 13 år sedan
font 2ab5e4abbe * Nifty GUI now uses Unshaded.j3md for rendering which is cleaner 13 år sedan
input 81837959b1 A refactoring of the joystick class to provide more 13 år sedan
light cecf807001 SpotLight, inner and outer angle cos is now correctly packed when opening a saved light 13 år sedan
material 2915316e45 One can now have a block ForcedRenderState in a technique defnition. this renderstate if filled will be forced into the renderer when the technique is forced 13 år sedan
math a3255e4f45 * Javadoc fixes to FastMath 13 år sedan
post ef6644b58f FilterPostProcessor now correctly clears the color of the previous render when rendering a new filter, except when in multiviewports. 13 år sedan
renderer 5f88d137a8 * Add RenderManager.setUsingShaders() method in case it is used directly (without RenderManager.render()). 13 år sedan
scene c31c7a406b BatchNode : fixed bounding issue 13 år sedan
shader 91f2353a57 Re-introduced WorldMatrixInverseTranspose in UniformBindingManager 13 år sedan
shadow 384f4ac1c2 Lighting and Shadows (PSSM only) : 13 år sedan
system 2a11aae3a4 * ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem. 13 år sedan
texture f7a653088f * Put rangeCheck() back 13 år sedan
ui 3cdaf0e051 jme3: 14 år sedan
util 2577485727 BufferUtils : ensureLargeEnough now set the limit to the buffer capacity if it exists to avoid creating a new buffer instead of reusing the previous one. 13 år sedan