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animation
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a2ff0ba179
* Fix issue where a bone weight in a vertex was set to all zero would cause the vertex to snap to 0,0,0
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13 år sedan |
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app
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16851eb1d8
Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android.
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13 år sedan |
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asset
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96b60664a9
- add Filter support to AssetManager (thanks to @rectalogic)
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13 år sedan |
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audio
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ae3cc96caa
Fixed issue http://code.google.com/p/jmonkeyengine/issues/detail?id=524
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13 år sedan |
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bounding
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f9e99ab956
* Fixed rather silly bounding box computation bug. Thanks to @raistm.
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13 år sedan |
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cinematic
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c02b24da12
Cinematics : renamed all XXXTrack in cinematic.event to XXXEvent, so there is no confusion with the Tracks in the animation system.
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13 år sedan |
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collision
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b0286ae5ff
* Fixed "IllegalArgumentException: Comparison method violates its general contract!" issue with CollisionResults
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13 år sedan |
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effect
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07a6ca931f
* Fix "particlesPerSecond set to 0 accumulates timeDiff" issue
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13 år sedan |
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export
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2cec3f82eb
* Fix ClassCastException when loading old blender-based j3o files
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13 år sedan |
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font
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2ab5e4abbe
* Nifty GUI now uses Unshaded.j3md for rendering which is cleaner
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13 år sedan |
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input
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81837959b1
A refactoring of the joystick class to provide more
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13 år sedan |
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light
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cecf807001
SpotLight, inner and outer angle cos is now correctly packed when opening a saved light
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13 år sedan |
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material
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2915316e45
One can now have a block ForcedRenderState in a technique defnition. this renderstate if filled will be forced into the renderer when the technique is forced
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13 år sedan |
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math
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a3255e4f45
* Javadoc fixes to FastMath
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13 år sedan |
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post
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ef6644b58f
FilterPostProcessor now correctly clears the color of the previous render when rendering a new filter, except when in multiviewports.
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13 år sedan |
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renderer
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5f88d137a8
* Add RenderManager.setUsingShaders() method in case it is used directly (without RenderManager.render()).
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13 år sedan |
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scene
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c31c7a406b
BatchNode : fixed bounding issue
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13 år sedan |
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shader
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91f2353a57
Re-introduced WorldMatrixInverseTranspose in UniformBindingManager
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13 år sedan |
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shadow
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384f4ac1c2
Lighting and Shadows (PSSM only) :
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13 år sedan |
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system
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2a11aae3a4
* ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem.
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13 år sedan |
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texture
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f7a653088f
* Put rangeCheck() back
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13 år sedan |
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ui
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3cdaf0e051
jme3:
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14 år sedan |
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util
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2577485727
BufferUtils : ensureLargeEnough now set the limit to the buffer capacity if it exists to avoid creating a new buffer instead of reusing the previous one.
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13 år sedan |