A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

empirephoenix 85d62d44aa Revert "jemalloc allocator and reflection allocator fix" 9 years ago
gradle 5d2cee0187 build: update to gradle 2.13 9 years ago
jme3-android fbf2dd4497 Merge pull request #494 from shamanDevel/OpenCL 9 years ago
jme3-android-examples 898079eded Android-Examples: update doc 9 years ago
jme3-android-native 8899bec0cb Update native libraries 9 years ago
jme3-blender 93080f506a Bugfix: fixed a bug that caused some models to be half-transparent when 9 years ago
jme3-bullet e4840e2e9f Merge pull request #512 from riccardobl/pr200616 9 years ago
jme3-bullet-native 22db3212e1 Finally fixing this 9 years ago
jme3-bullet-native-android 5be0edfd31 Update native bullet libraries for Android 9 years ago
jme3-core 85d62d44aa Revert "jemalloc allocator and reflection allocator fix" 9 years ago
jme3-desktop bb15931fa2 started with context creation 9 years ago
jme3-effects 60a031dc02 Fixed an issue in the fog filter's shader that was preventing it to run on android 9 years ago
jme3-examples 16023fa481 PBR has come 9 years ago
jme3-ios 5e098b0493 worked on LWJGL3 support 9 years ago
jme3-jbullet 56558841e7 CylinderCollisionShape: don't print warning if scale = 1,1,1 9 years ago
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 years ago
jme3-jogl 76cbd45784 Removed auto-centering of mouse cursor 9 years ago
jme3-lwjgl fbf2dd4497 Merge pull request #494 from shamanDevel/OpenCL 9 years ago
jme3-lwjgl3 e5e5128a65 Fixed Program.getBinary() for LWJGL3 9 years ago
jme3-networking c6768dc724 Added some additional finest logging. 9 years ago
jme3-niftygui b01d356ee4 niftygui: add nifty repository to POM 9 years ago
jme3-plugins 2c1fd47a67 Merge pull request #477 from riccardobl/fix_topic35663_issue 9 years ago
jme3-terrain 37f8ee91af more deprecation cleanup 9 years ago
jme3-testdata 0ec2263ae9 Merged master into PBR and migrated to TechniqueDefLogic 9 years ago
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 years ago
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.gitignore 01a67b6c66 gitignore: more cleanup 9 years ago
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CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 years ago
README.md 0f1f1e6bc7 fix readme links 9 years ago
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 years ago
build.gradle e5c6673df1 Update Android Plugin for Gradle to version 2.1.0. 9 years ago
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 years ago
common.gradle b01d356ee4 niftygui: add nifty repository to POM 9 years ago
gradle.properties 4aa614108e pom: fix incorrect inception year 9 years ago
gradlew 5d2cee0187 build: update to gradle 2.13 9 years ago
gradlew.bat 5d2cee0187 build: update to gradle 2.13 9 years ago
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 years ago
license.txt f33fb69803 Add default license for new files 10 years ago
local.properties bea1601994 jme3-android-examples: add project for android examples 10 years ago
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation 9 years ago
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!