A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 8f26a3cc3f tests and fixes for issues #918 and #919 7 vuotta sitten
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 vuotta sitten
jme3-android f40ba25a56 correct more grammar/spelling errors in comments 7 vuotta sitten
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar 7 vuotta sitten
jme3-android-native 8899bec0cb Update native libraries 9 vuotta sitten
jme3-blender f40ba25a56 correct more grammar/spelling errors in comments 7 vuotta sitten
jme3-bullet 697b4a675e resolve issue #916 7 vuotta sitten
jme3-bullet-native 8f26a3cc3f tests and fixes for issues #918 and #919 7 vuotta sitten
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 8 vuotta sitten
jme3-core 025b27c96d test cases and fix for issue #880 7 vuotta sitten
jme3-desktop 826908b042 correct more grammar/spelling errors in comments 7 vuotta sitten
jme3-effects 81667f8f45 Fixed the DepthOfFieldFilter to properly get the near/far distance from JME 7 vuotta sitten
jme3-examples 8f26a3cc3f tests and fixes for issues #918 and #919 7 vuotta sitten
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 vuotta sitten
jme3-jbullet 697b4a675e resolve issue #916 7 vuotta sitten
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 vuotta sitten
jme3-jogl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 vuotta sitten
jme3-lwjgl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 vuotta sitten
jme3-lwjgl3 bbcb8c5701 Feature 871 (#873) 7 vuotta sitten
jme3-networking bc624f1f73 correct more typographical errors in comments 7 vuotta sitten
jme3-niftygui 531ff4edb1 correct 2 more typographical errors in comments 7 vuotta sitten
jme3-plugins daba9b8bc7 Proper serialisation for morph animation 7 vuotta sitten
jme3-terrain f40ba25a56 correct more grammar/spelling errors in comments 7 vuotta sitten
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system 7 vuotta sitten
jme3-vr f40ba25a56 correct more grammar/spelling errors in comments 7 vuotta sitten
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 vuotta sitten
private 17d7134e2d bullet: enable upload for linux/mac 8 vuotta sitten
.gitignore 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 7 vuotta sitten
.nb-gradle-properties f33fb69803 Add default license for new files 10 vuotta sitten
.travis.yml b2be9ce3f2 issue #915: use "precise" environment only for openjdk7 build 7 vuotta sitten
CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 7 vuotta sitten
README.md 4d67cfedf5 Updated version. 7 vuotta sitten
appveyor.yml 570e4850ea rm auto-generated C++ headers from repo, rm unzipped files during clean 7 vuotta sitten
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 vuotta sitten
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 vuotta sitten
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 vuotta sitten
common.gradle 93001ec290 Fix #456 7 vuotta sitten
gradle.properties d57c362ec3 build javadoc by default 7 vuotta sitten
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 vuotta sitten
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 vuotta sitten
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 vuotta sitten
license.txt f33fb69803 Add default license for new files 10 vuotta sitten
local.properties bea1601994 jme3-android-examples: add project for android examples 10 vuotta sitten
settings.gradle 59d41c865b First jme3-vr commit 8 vuotta sitten
version.gradle 4f53351f76 version: fix small mistake 8 vuotta sitten

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!