rem..om 8ffd1363b5 Fixed Fxaa, I broke it with change 10750 12 years ago
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android f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 years ago
blender d6a1b63206 Bugfix: fix to specular light loading. Taking intensity into consideration. Fix given by: pfannenwender. 12 years ago
bullet efd7a8e7e8 Native bullet will no longer ignore changes to the broadphase type 12 years ago
bullet-common 20d5565cb7 Added a little offset to the physics ray to correct detecting onGround 12 years ago
bullet-native 2e52df7b0a - update android import file for bullet binaries 12 years ago
core f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 years ago
core-data afa9376b26 - FilterPostProcessor no longer use a different camera to render the fulscreen quad. This greatly simplify the multiviewport filtering handling and global uniform matrix will now be usable in fliter's shaders, because it uses the same cam as the back buffer scene. 12 years ago
core-effects 8ffd1363b5 Fixed Fxaa, I broke it with change 10750 12 years ago
core-plugins f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 years ago
desktop 610d6e47fc * Avoid leaking FD in Natives.computeNativesHash() 12 years ago
ios ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() 13 years ago
jbullet 133d153bbb - remove setScale override from Sphere and Box 13 years ago
jheora 01f1c8ff27 Replace NetBeans file templates with jME licenses 13 years ago
jogg 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 13 years ago
jogl f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 years ago
lwjgl f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 years ago
networking 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 13 years ago
niftygui e2614b51c7 fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered 12 years ago
ogre 2acbdf9f84 Hardware Skinning now uses its own bone index and bone weight buffers. The vertex buffers are initialized empty when the model is loaded and placed in the cache. 12 years ago
openal-soft-native 785d50f516 Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft 12 years ago
terrain d048d5d6c1 * Avoid FD leaking in AbstractHeightMap save 12 years ago
test f8be6cf686 One can now change the depth test function throught the additional renderstate of a material. 12 years ago
tools aa55fb6c61 Removed asserts from LodGenerator. 12 years ago
xml 28ce76245f Change all source licenses to say 2009-2012 13 years ago