bre..ns 9b614ee389 fixed a bug in AbstractHeightmap.flatten %!s(int64=14) %!d(string=hai) anos
..
lib 58ede837c6 Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff %!s(int64=14) %!d(string=hai) anos
nbproject 36d041fae6 - add blender loader %!s(int64=14) %!d(string=hai) anos
src 9b614ee389 fixed a bug in AbstractHeightmap.flatten %!s(int64=14) %!d(string=hai) anos
test 0d0454f248 * Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet. %!s(int64=14) %!d(string=hai) anos
.classpath 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
.project 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
MANIFEST.MF 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
TestChooser.exe 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
build.xml 4902cd06b7 - add default build target to trunk %!s(int64=14) %!d(string=hai) anos
master-application.jnlp ba365cf8f3 - cleanup build process %!s(int64=14) %!d(string=hai) anos
preview-application.html 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
quake3level.zip 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
town.zip 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos
wildhouse.zip 9e53abbb7a move jme3 to trunk %!s(int64=15) %!d(string=hai) anos