A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Riccardo Balbo a68d8b50e3 Add support for opengl versions > 3.2 in lwjgl2 renderer пре 6 година
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
jme3-android 0bc060d474 Added an easy way to add sub steps to the profiler (#1067) пре 6 година
jme3-android-examples ffa58be3d7 remove more unused imports пре 6 година
jme3-android-native 9c1452b63b Fixed classes location while building natives (JDK11 Support) (#1073) пре 6 година
jme3-blender 2356320d30 more comment-only correction пре 6 година
jme3-bullet 7e11a6c0fe Use UTF-8 in gradle builds пре 6 година
jme3-bullet-native a43ad8ecfe [ci skip] bullet: update windows natives пре 6 година
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries пре 6 година
jme3-core b9b4a2d75b Reference the joystick that changed state instead of the ID. пре 6 година
jme3-desktop 7e11a6c0fe Use UTF-8 in gradle builds пре 6 година
jme3-effects 7ad91651f1 jme3-desktop/jme3-effects JavaDoc corrections (comments only) пре 6 година
jme3-examples 7e11a6c0fe Use UTF-8 in gradle builds пре 6 година
jme3-ios dae85e1598 Removed unused imports. (#1020) пре 6 година
jme3-jbullet 234bd476f3 implement contact-response for jme3-jbullet's PhysicsRigidBody пре 6 година
jme3-jogg 826908b042 correct more grammar/spelling errors in comments пре 7 година
jme3-jogl dae85e1598 Removed unused imports. (#1020) пре 6 година
jme3-lwjgl a68d8b50e3 Add support for opengl versions > 3.2 in lwjgl2 renderer пре 6 година
jme3-lwjgl3 b9b4a2d75b Reference the joystick that changed state instead of the ID. пре 6 година
jme3-networking ad2ba95e99 Jdk 11 Build Support пре 6 година
jme3-niftygui 9d6d31d685 GuiEvent: add JavaDoc (comments only) пре 6 година
jme3-plugins ad2ba95e99 Jdk 11 Build Support пре 6 година
jme3-terrain f33252f4d0 spelling corrections in diagnostic messages пре 6 година
jme3-testdata ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) пре 6 година
jme3-vr 88a9069662 Adds option to disable VR mouse cursor and thus enable the cursor on the desktop. пре 6 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 10 година
private 17d7134e2d bullet: enable upload for linux/mac пре 8 година
.gitignore ad2ba95e99 Jdk 11 Build Support пре 6 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 10 година
.travis.yml 3f1f2e8356 trivial commit with tag for v3.3.0-alpha2 пре 6 година
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appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch пре 6 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 9 година
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
common-android-app.gradle 311ea2692f android-examples: use correct maven group пре 9 година
common.gradle 7e11a6c0fe Use UTF-8 in gradle builds пре 6 година
gradle.properties 5451e3eaf0 post-release fixup пре 6 година
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
gradlew.bat 9c0b977154 upgrade to gradle 4.1 пре 7 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 10 година
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local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle 59d41c865b First jme3-vr commit пре 8 година
version.gradle 4f53351f76 version: fix small mistake пре 8 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!