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android
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ce3b8e843e
Removed logging of unset uniform for Android to match Desktop and avoid flooding the log
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12 years ago |
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blender
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217a1a6273
Refactoring: removing AnimData class use in blender importer to make it independent on the OGRE plugin (this way the usage of the importer will not require the presence of Ogre plugin in the classpath).
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12 years ago |
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bullet
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efd7a8e7e8
Native bullet will no longer ignore changes to the broadphase type
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12 years ago |
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bullet-common
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ffd8c72c66
- slightly improve AbstractPhysicsControl flow
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12 years ago |
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bullet-native
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dbbff08886
License maintenance in physics sources
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13 years ago |
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core
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daa3ceee1d
Matrix3f has now a normalize(Matrix3f store) and a normalizeLocal() method
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12 years ago |
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core-data
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725fb33983
* Fixed bug where verts uninfluenced by bones would not work correctly in hardware skinning
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12 years ago |
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core-effects
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b105f2c228
Made a ComposeFilter that allows one to compose post filtered outputs from multiple viewports
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12 years ago |
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core-plugins
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4f3319f049
ShaderNodes : generated shaders are now cached by the assetManager to avoid generating a new shader for already loaded materials. This saves memory and avoids a lot of shader switches at render time.
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12 years ago |
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desktop
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06c4dcd7f7
* Fix issue 574 (by extending JFrame instead of JDialog)
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12 years ago |
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ios
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ea973c14c3
- change logging from logger.info() logger.fine and logger.warning()
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13 years ago |
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jbullet
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133d153bbb
- remove setScale override from Sphere and Box
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13 years ago |
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jheora
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01f1c8ff27
Replace NetBeans file templates with jME licenses
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13 years ago |
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jogg
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7ba657e430
- set logging from Level.INFO to Level.FINE for most logging
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13 years ago |
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jogl
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b03d6abc33
Switches to GlueGen build 669, JOAL build 435 and JOGL build 989
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12 years ago |
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lwjgl
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7c983e1a3b
* Display LWJGL version when context is created (why was this part removed?)
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12 years ago |
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networking
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7ba657e430
- set logging from Level.INFO to Level.FINE for most logging
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13 years ago |
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niftygui
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e2614b51c7
fixed JmeBatchRendererBackend that was not properly reseting the forcedRenderState of the renderer causing depth test and depth write to be disable once th first frame was rendered
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12 years ago |
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ogre
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f3c53cf916
* MeshLoader: submesh names were not loaded properly due to incorrect check
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12 years ago |
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openal-soft-native
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785d50f516
Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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12 years ago |
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terrain
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7c966572f1
add check in lod control for camera existence when it can be empty in the sdk
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12 years ago |
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test
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f0b44c0704
LodGenerator used squared length of en edge as parameter for its collapse cost instead of the length. It gives better results
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12 years ago |
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tools
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2c9bef5ebf
GeometryBatchFactory, fixed wrong model bounds updating
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12 years ago |
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xml
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28ce76245f
Change all source licenses to say 2009-2012
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13 years ago |