Car.scene 1.7 KB

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  1. <scene formatVersion="1.0.0">
  2. <nodes>
  3. <node name="back_left">
  4. <position x="0.000000" y="0.000000" z="-0.000000"/>
  5. <quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
  6. <scale x="1.000000" y="1.000000" z="1.000000"/>
  7. <entity name="back_left" meshFile="WheelBackLeft.mesh"/>
  8. </node>
  9. <node name="back_right">
  10. <position x="0.000000" y="0.000000" z="-0.000000"/>
  11. <quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
  12. <scale x="1.000000" y="1.000000" z="1.000000"/>
  13. <entity name="back_right" meshFile="WheelBackRight.mesh"/>
  14. </node>
  15. <node name="car">
  16. <position x="0.000000" y="0.000000" z="-0.000000"/>
  17. <quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
  18. <scale x="1.000000" y="1.000000" z="1.000000"/>
  19. <entity name="car" meshFile="Car.mesh"/>
  20. </node>
  21. <node name="front_right">
  22. <position x="0.000000" y="0.000000" z="-0.000000"/>
  23. <quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
  24. <scale x="1.000000" y="1.000000" z="1.000000"/>
  25. <entity name="front_right" meshFile="WheelFrontRight.mesh"/>
  26. </node>
  27. <node name="front_left">
  28. <position x="0.000000" y="0.000000" z="-0.000000"/>
  29. <quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
  30. <scale x="1.000000" y="1.000000" z="1.000000"/>
  31. <entity name="front_left" meshFile="WheelFrontLeft.mesh"/>
  32. </node>
  33. </nodes>
  34. <externals>
  35. <item type="material">
  36. <file name="Car.material"/>
  37. </item>
  38. </externals>
  39. <environment>
  40. <colourAmbient r="0.000000" g="0.000000" b="0.000000"/>
  41. <colourBackground r="0.056563" g="0.220815" b="0.400000"/>
  42. </environment>
  43. </scene>