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- /*
- * Copyright (c) 2009-2010 jMonkeyEngine
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- package com.jme3.scene;
- import com.jme3.renderer.Camera;
- import com.jme3.scene.control.CameraControl;
- import com.jme3.scene.control.CameraControl.ControlDirection;
- /**
- * This Node is a shorthand for using a CameraControl.
- *
- * @author Tim8Dev
- */
- public class CameraNode extends Node {
- private CameraControl camControl;
- /**
- * for IO purpose
- */
- public CameraNode() {
- }
- public CameraNode(String name, Camera camera) {
- this(name, new CameraControl(camera));
- }
- public CameraNode(String name, CameraControl control) {
- super(name);
- addControl(control);
- camControl = control;
- }
- public void setEnabled(boolean enabled) {
- camControl.setEnabled(enabled);
- }
- public boolean isEnabled() {
- return camControl.isEnabled();
- }
- public void setControlDir(ControlDirection controlDir) {
- camControl.setControlDir(controlDir);
- }
- public void setCamera(Camera camera) {
- camControl.setCamera(camera);
- }
- public ControlDirection getControlDir() {
- return camControl.getControlDir();
- }
- public Camera getCamera() {
- return camControl.getCamera();
- }
- // @Override
- // public void lookAt(Vector3f position, Vector3f upVector) {
- // this.lookAt(position, upVector);
- // camControl.getCamera().lookAt(position, upVector);
- // }
- }
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