CameraNode.java 2.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192
  1. /*
  2. * Copyright (c) 2009-2010 jMonkeyEngine
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are
  7. * met:
  8. *
  9. * * Redistributions of source code must retain the above copyright
  10. * notice, this list of conditions and the following disclaimer.
  11. *
  12. * * Redistributions in binary form must reproduce the above copyright
  13. * notice, this list of conditions and the following disclaimer in the
  14. * documentation and/or other materials provided with the distribution.
  15. *
  16. * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
  17. * may be used to endorse or promote products derived from this software
  18. * without specific prior written permission.
  19. *
  20. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  21. * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
  22. * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  23. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
  24. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  25. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  26. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  27. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  28. * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  29. * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  30. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  31. */
  32. package com.jme3.scene;
  33. import com.jme3.renderer.Camera;
  34. import com.jme3.scene.control.CameraControl;
  35. import com.jme3.scene.control.CameraControl.ControlDirection;
  36. /**
  37. * This Node is a shorthand for using a CameraControl.
  38. *
  39. * @author Tim8Dev
  40. */
  41. public class CameraNode extends Node {
  42. private CameraControl camControl;
  43. /**
  44. * for IO purpose
  45. */
  46. public CameraNode() {
  47. }
  48. public CameraNode(String name, Camera camera) {
  49. this(name, new CameraControl(camera));
  50. }
  51. public CameraNode(String name, CameraControl control) {
  52. super(name);
  53. addControl(control);
  54. camControl = control;
  55. }
  56. public void setEnabled(boolean enabled) {
  57. camControl.setEnabled(enabled);
  58. }
  59. public boolean isEnabled() {
  60. return camControl.isEnabled();
  61. }
  62. public void setControlDir(ControlDirection controlDir) {
  63. camControl.setControlDir(controlDir);
  64. }
  65. public void setCamera(Camera camera) {
  66. camControl.setCamera(camera);
  67. }
  68. public ControlDirection getControlDir() {
  69. return camControl.getControlDir();
  70. }
  71. public Camera getCamera() {
  72. return camControl.getCamera();
  73. }
  74. // @Override
  75. // public void lookAt(Vector3f position, Vector3f upVector) {
  76. // this.lookAt(position, upVector);
  77. // camControl.getCamera().lookAt(position, upVector);
  78. // }
  79. }