| .. |
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lib
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4e95a85a4c
- remove unused libraries
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%!s(int64=14) %!d(string=hai) anos |
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nbproject
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c16e880888
- remove desktop-fx package and move effects to core, remove HDRRenderer swing UI
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%!s(int64=14) %!d(string=hai) anos |
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src
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c16e880888
- remove desktop-fx package and move effects to core, remove HDRRenderer swing UI
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%!s(int64=14) %!d(string=hai) anos |
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test
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3cdaf0e051
jme3:
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%!s(int64=14) %!d(string=hai) anos |
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test-data
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c906508e62
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
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%!s(int64=14) %!d(string=hai) anos |
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.classpath
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45d09fb4b6
fixed the jME3 classpath for Eclipse users (incorrect NiftyGUI references)
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%!s(int64=14) %!d(string=hai) anos |
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.project
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9e53abbb7a
move jme3 to trunk
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%!s(int64=14) %!d(string=hai) anos |
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MANIFEST.MF
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9e53abbb7a
move jme3 to trunk
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%!s(int64=14) %!d(string=hai) anos |
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TestChooser.exe
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9e53abbb7a
move jme3 to trunk
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%!s(int64=14) %!d(string=hai) anos |
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build.xml
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d0f1b21f4c
build script:
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%!s(int64=14) %!d(string=hai) anos |
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bullet-native-build.txt
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c906508e62
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
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%!s(int64=14) %!d(string=hai) anos |
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master-application.jnlp
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ba365cf8f3
- cleanup build process
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%!s(int64=14) %!d(string=hai) anos |
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mountains.zip
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07e096ae71
Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests
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%!s(int64=14) %!d(string=hai) anos |
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preview-application.html
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9e53abbb7a
move jme3 to trunk
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%!s(int64=14) %!d(string=hai) anos |
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quake3level.zip
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9e53abbb7a
move jme3 to trunk
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%!s(int64=14) %!d(string=hai) anos |
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town.zip
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9e53abbb7a
move jme3 to trunk
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%!s(int64=14) %!d(string=hai) anos |
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wildhouse.zip
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9e53abbb7a
move jme3 to trunk
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%!s(int64=14) %!d(string=hai) anos |