Nehon 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 8 سال پیش
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java 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 8 سال پیش
resources 0da2bfe0ba Changed how roughness is stored into prefiltered env map mipmaps for a more consistent method. 8 سال پیش