dan..om df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is. 14 years ago
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lib 1af1aaef2a - add niftygui javadoc 14 years ago
nbproject 9bd9e1dc08 fixed add terrain bug, now they all use the same action 14 years ago
src df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is. 14 years ago
test 0d0454f248 * Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet. 14 years ago
.classpath 045a8f6f0d * Nifty 1.3 release 14 years ago
.project 9e53abbb7a move jme3 to trunk 15 years ago
MANIFEST.MF 9e53abbb7a move jme3 to trunk 15 years ago
TestChooser.exe 9e53abbb7a move jme3 to trunk 15 years ago
build.xml 2f00147def - add niftygui javadoc to sdk libraries 14 years ago
master-application.jnlp ba365cf8f3 - cleanup build process 14 years ago
mountains.zip 07e096ae71 Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html 9e53abbb7a move jme3 to trunk 15 years ago
quake3level.zip 9e53abbb7a move jme3 to trunk 15 years ago
town.zip 9e53abbb7a move jme3 to trunk 15 years ago
wildhouse.zip 9e53abbb7a move jme3 to trunk 15 years ago