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android
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3f95a0ca2f
* Eclipse classpath no longer includes .svn folders
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14 лет назад |
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blender
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e3366f14b8
Animation system revamp
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14 лет назад |
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bullet
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7cd6b48d9e
- native bullet: revert native build changes
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14 лет назад |
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core
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e3366f14b8
Animation system revamp
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14 лет назад |
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core-data
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dcb71def31
* Specular color is now black by default
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14 лет назад |
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core-plugins
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97a9b4ee00
* Fix MTL issue where "Tr 0" could cause model to be invisible even though illum index specifies that it shouldn't use transparency
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14 лет назад |
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desktop
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5feebef7c5
* AwtMouseInput event queue is now synchronized like it should be
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14 лет назад |
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desktop-fx
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fdd29d7be3
- fix HDRRenderer on OSX
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14 лет назад |
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games
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d03683deca
* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 лет назад |
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jbullet
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93326d1285
- fix ragdoll listeners being looped when no listener list exists
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14 лет назад |
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jogg
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64c61c86e4
* Fix syntax errors due to JmeSystem/Platform changes
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14 лет назад |
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jogl
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9e53abbb7a
move jme3 to trunk
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14 лет назад |
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jogl2
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9e53abbb7a
move jme3 to trunk
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14 лет назад |
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lwjgl-oal
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caaf407546
* Prevent linux crash if OpenAL cannot be loaded
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14 лет назад |
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lwjgl-ogl
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0372a5ed6d
* Add lighting support to OpenGL1 renderer
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14 лет назад |
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networking
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c548987709
Removing the deprecated packages and old version of the
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14 лет назад |
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niftygui
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52d1aaaaf2
Nifty RenderDeviceJme Bugfix: When we cache BitmapText instances to speed up text rendering we need to make sure that we take the font and the color into account as well! When we cache BitmapText instances only using the actual "text" it is possible that the exact same text - when it is rendered in different fonts - will be used from the cache (and then using the wrong font!) This has now been fixed.
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14 лет назад |
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ogre
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c773395ace
Animations refactoring.
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14 лет назад |
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pack
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9e53abbb7a
move jme3 to trunk
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14 лет назад |
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terrain
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ca628fe5d6
fixed terrain scale bug
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14 лет назад |
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test
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e3bff6d62a
* Moved checkFrameBufferError() to part that sets up framebuffer. Can prevent odd crashes on some systems before any framebuffer is active.
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14 лет назад |
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test-data
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780da5e581
Tests for loading bone and object animation from blender added.
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14 лет назад |
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tools
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2636343ac7
* Fix hard edge bug for spot lights on NVIDIA cards
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14 лет назад |
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xml
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826c285551
* XMLImporter can now read version numbers from XML J3O
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14 лет назад |