rem..om 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). před 13 roky
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Boat c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Buggy c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Elephant c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Ferrari c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
HoverTank c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
MonkeyHead c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Ninja c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Oto c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Sign Post c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Sinbad c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
SpaceCraft c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Sponza c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
TangentBugs c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Teapot c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Terrain c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Tree 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). před 13 roky
WaterTest c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky