A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

javasabr e6f8b368a0 refactored and upgraed lwjgl3 module. 8 年 前
gradle 9c0b977154 upgrade to gradle 4.1 8 年 前
jme3-android e6b23342fb correct more grammar/spelling errors in comments 7 年 前
jme3-android-examples 8b70b64505 comment corrections: mostly spelling and grammar 7 年 前
jme3-android-native 8899bec0cb Update native libraries 9 年 前
jme3-blender e6b23342fb correct more grammar/spelling errors in comments 7 年 前
jme3-bullet e6b23342fb correct more grammar/spelling errors in comments 7 年 前
jme3-bullet-native 5618b52c24 trivial change to test continuous integration 7 年 前
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 9 年 前
jme3-core e6b23342fb correct more grammar/spelling errors in comments 7 年 前
jme3-desktop 4f664f33cc correct more grammar/spelling errors in comments 7 年 前
jme3-effects e6b23342fb correct more grammar/spelling errors in comments 7 年 前
jme3-examples 4f664f33cc correct more grammar/spelling errors in comments 7 年 前
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 年 前
jme3-jbullet 66e602c825 correct more typographical errors in comments 7 年 前
jme3-jogg 4f664f33cc correct more grammar/spelling errors in comments 7 年 前
jme3-jogl 8b70b64505 comment corrections: mostly spelling and grammar 7 年 前
jme3-lwjgl 8b70b64505 comment corrections: mostly spelling and grammar 7 年 前
jme3-lwjgl3 e6f8b368a0 refactored and upgraed lwjgl3 module. 7 年 前
jme3-networking 66e602c825 correct more typographical errors in comments 7 年 前
jme3-niftygui ee58677ed9 resolve deprecation warnings in jme3-niftygui 7 年 前
jme3-plugins 66e602c825 correct more typographical errors in comments 7 年 前
jme3-terrain e6b23342fb correct more grammar/spelling errors in comments 7 年 前
jme3-testdata 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 8 年 前
jme3-vr e6b23342fb correct more grammar/spelling errors in comments 7 年 前
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 11 年 前
private 17d7134e2d bullet: enable upload for linux/mac 9 年 前
.gitignore 0d8b86b66f Add default config for glb loader 8 年 前
.nb-gradle-properties f33fb69803 Add default license for new files 11 年 前
.travis.yml 0090e3e279 copy YML from master in the hope of restarting CI 7 年 前
CONTRIBUTING.md b2606d396e Added link to the wiki readme. 7 年 前
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 年 前
appveyor.yml 0090e3e279 copy YML from master in the hope of restarting CI 7 年 前
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 10 年 前
build.gradle 9c0b977154 upgrade to gradle 4.1 8 年 前
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 年 前
common.gradle 93001ec290 Fix #456 8 年 前
gradle.properties af60797efd Update to bullet 2.86.1 (#698) 8 年 前
gradlew 9c0b977154 upgrade to gradle 4.1 8 年 前
gradlew.bat 9c0b977154 upgrade to gradle 4.1 8 年 前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 11 年 前
license.txt f33fb69803 Add default license for new files 11 年 前
local.properties bea1601994 jme3-android-examples: add project for android examples 10 年 前
settings.gradle 59d41c865b First jme3-vr commit 9 年 前
version.gradle 4f53351f76 version: fix small mistake 9 年 前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!