rem..om 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). 13 éve
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Boat c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Buggy c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Elephant c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Ferrari c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
HoverTank c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
MonkeyHead c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Ninja c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Oto c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Sign Post c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Sinbad c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
SpaceCraft c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Sponza c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
TangentBugs c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Teapot c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Terrain c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve
Tree 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). 13 éve
WaterTest c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 éve