rem..om ed6dedb409 OGLESShaderRenderer : Changed Iteration on mesh buffer to use bufferList ArrayList instead of buffer IntMap. This fixes the non working animation issue on android. IntMap must be further investigated 14 лет назад
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lib 4e95a85a4c - remove unused libraries 14 лет назад
nbproject a26082caba engine project: 14 лет назад
src ed6dedb409 OGLESShaderRenderer : Changed Iteration on mesh buffer to use bufferList ArrayList instead of buffer IntMap. This fixes the non working animation issue on android. IntMap must be further investigated 14 лет назад
test 3cdaf0e051 jme3: 14 лет назад
test-data c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 лет назад
MANIFEST.MF 9e53abbb7a move jme3 to trunk 15 лет назад
TestChooser.exe 9e53abbb7a move jme3 to trunk 15 лет назад
build.xml d9c2c7457f bullet native: 14 лет назад
bullet-native-build.txt 2a48696164 - update information on native bullet building 14 лет назад
master-application.jnlp ba365cf8f3 - cleanup build process 14 лет назад
mountains.zip 07e096ae71 Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 лет назад
preview-application.html 9e53abbb7a move jme3 to trunk 15 лет назад
quake3level.zip 9e53abbb7a move jme3 to trunk 15 лет назад
town.zip 9e53abbb7a move jme3 to trunk 15 лет назад
wildhouse.zip 9e53abbb7a move jme3 to trunk 15 лет назад