rem..om 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). před 13 roky
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Blender c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Effects c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Interface 8eae2cfd8a Cinematic, fixed time seeking when having several SpatialAnimation with a speed > 1 před 14 roky
Models 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). před 13 roky
Scenes c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Sound c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
TerrainGrid c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky
Textures c4231e3200 - Inverted red channel of the pond normal map so it looks bumpy před 14 roky
profiling points c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now před 14 roky